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Koelcell

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A member registered Dec 03, 2020 · View creator page →

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hey AGGRo, thanx for the review.

another tester also told me the same thing about snake being hard to control:
so im looking at rigging up an  on-screen joystick as well.

and haha, ye,
Rogue is rather stiff at the moment.
The movement  of the final game uses another code which makes it easier to animate:
this part was just  to test the procedural dungeon generation.

so far it's behaving as intented,although i'd like to have a more traditional style  of shadow casting/obscuring.


And there was indeed sound but it might have been to low.
the next update should have "Options => Sound" incorporated.

(1 edit)

Hey VeXeD,
Check out the eeeeearly access for my game featuring your artwork.

https://koelcell.itch.io/leyhaven-04

hook me up with that feedback, if possible.

(1 edit)

hey there,
i have incorporated some of your music into my project.
its reeeeaally early access,but you can already play the tech-demo on Android.


Feel free to check it out, give feedback, ...

https://koelcell.itch.io/leyhaven-04