This was quite an experience! The AI is so mean, I definitely want to get off the grid!!
Recent community posts
This was really neat to play! I didn’t read the instructions so I figured it out by trying different placements, angles, and powers. I love the feel of the stones hitting each other and those facial expressions are hilarious!
Don’t cry lil’ beet… It took me five tries but we finally got the carrot! I like that getting it wrong allows one time to think up a strategy, and the bouncy animations were like a smile that encouraged me to keep pushing through.
Nice work! I was thinking of a virtual pet submission as well (but I didn't finish yet)
btw I had trouble muting the music (nice tune, but a little loud). The mute button doesn't seem to work? (windows ver.)
I was originally planning to go solo for this, but I'm considering outsourcing for some art assets. It's my first jam, but in the past I have made games in 2-week sprints for school. I'm comfortable with Discord and Google Docs. Haven't tried Trello before, but it looks similar enough to GitHub's project cards.
My plan was to finalize the asset needs and design doc by the end of the first day (GMT-4/EST), so if you're interested in working together I can send that when it's ready. At the moment, I know for sure the perspective will be side-scrolling, and I plan to do the backgrounds so I can keep control over parallax effects. General genre/setting is typical fantasy (knights and dragons). What I'd be asking for is probably 6 items and 3 characters, with maybe 10 short (~3-frame) animated actions for two of the characters.
Does that sound feasible within a week, or am I being far too ambitious?
Also, I noticed you use Aseprite? I could set up a project file with labeled animation sequences and asset layers, and then all you'd need to do is fill in the cells.