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Knubby

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A member registered Mar 19, 2022

Recent community posts

Formamorph community · Created a new topic Scene Commands

I was wondering how practical would be to add scene commands for the purpose of maximizing the effectiveness of the AI's context window.

As an example you could have an "End Scene" command, it can be used as is, or with page modifiers (example: "End Scene 20-34"). It will generate a summary of everything that has happened between the last End Scene command and the current Event. That scene can have tags similar to the Dictionary tab that will include the scene in context any time it is referenced. As an example, say you had an epic battle with a dragon. You could use the End Scene command to summarize the battle and the outcome. Label it with the dragons name. Now any time the dragon's name comes up in an event or in what you type the battle is included in the context.

If a scene is outside of the context window when you call for an "End Scene" the game can tell you what pages are too far back to be used and you could use the command "Summarize #-#" and it will summarize those pages then include the summary at the beginning of the context window.

I hope I'm making sense here. I'm just thinking it would be a good way to allow for early game events to be recalled, but only when they are relevant to current events.

Where do you find the cylinder? I unlocked the safe and the box but still can't find where to get the key