Haha, yeah, I spent 90% of the time designing the UI and rendering. I finished the ending part within 9 hours before the deadline. I’ll extend this into a full game, adding more playable points and optimising the logic. Thanks a lot for liking it! 😊
Knifish Games
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Thank you IDOLL! I designed Armadillos to be slain in one turn just to test the heaven bow. Definitely play again and buy the Heaven Bow, I promise it gives you tons of sense of accomplishment. Lol, your right, I made tents cuz they make the area look like a base, but then I realised they can't survive the coldness in the tent so there is fireplace... 🤣
Thank you for liking this game! Getting stuck inside an object is a bug with Bakin engine. I submitted the bug in the forum a long time ago but even the team finds it hard to fix. Once it happens, the only way to get out is to use the blue return icon in Main Menu. When falling from a height, this bug is very likely to happen. If you could fly or use the paraglider when you are near the landing spot, you can avoid the bug :)
Prequel to this game is found here:
Between Dimensions Beta by KnifishGames (itch.io)
That game was made by RPG Maker VX Ace. It has the same world view as this 3D game.