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KnifeKillz

27
Posts
A member registered Jul 25, 2025 · View creator page →

Creator of

Recent community posts

The game froze and I couldn't get past level 3.

What a fantastic game! I haven't played it all the way through, unfortunately, but I think it's practically ready for release. A fantastic game.

I loved it. Seeing good voice acting and some kind of story was unexpected and pleasant. This is a level I'll be striving for in future jams. Thanks for this game!

I liked it. It was cool. The style and music were just wonderful. I didn't quite understand what I was supposed to do, but it was fun to ride.

I'll think about your proposal

I liked the game; the visuals and music are very good, but the gameplay has some issues, which I'll try to describe:

First, it's unclear why they implemented the lives system. In Hotline Miami, everyone died in one hit, both you and your opponent. That's fine, but the melee enemies are incredibly strong; they drain your entire life in an instant, which completely negates the multiple lives system. It's unclear why it's needed.

Second, the level itself is unbalanced. I understand it's hard to do within three days, but cramming several people with shotguns into one room is a lot. A lot. While the strategy of strafes and shots from around corners works (which is great!), it doesn't help, given the limited ammo.

Good work, thanks for this game!

It didn't work for me. Too bad.

I didn't understand what to do, I had lag, the controls were too complicated, overall, a good attempt, but it didn't turn out very well.

Not bad, quite an interesting game. But I was disappointed that you can't lose, so as far as I could tell, there's not much point in shooting at enemies.

The visual style is decent, the music is good, but the core mechanics feel poorly thought out. It's unclear how to play with that acceleration bug, and it's unclear why it was even necessary. It's a good effort, but the core mechanics are broken, and apparently not intentionally, which is no fun. Thanks!

I liked this game; the sound and movement are good. My only criticisms are that the color scheme isn't very good and the road sometimes blends in with the obstacles. It turned out very well!

I liked that the game harks back to Undertale. The animations are cool, but the controls froze and I couldn't play properly.

I liked that the game harks back to Undertale. The animations are cool, but the controls froze and I couldn't play properly.

It's an interesting idea, I think it could have been implemented more simply and interestingly, but it was just a little bit missing. Cool!

https://knifekillz.itch.io/wolf-xp-bugventure

Hello! Our game is on link above! Thank you!

https://knifekillz.itch.io/wolf-xp-bugventure

Thank you!

(1 edit)

Thank you for your time and for writing a review. We really appreciate it!

Thats amazing! Include Cheat Engine was a great idea!

I appreciate you taking the time to play the game and write a review, thank you!

Thanks for playing! 

Hi. Thanks for playing and writing a review!

What you described is, of course, a bug, and a known bug, unfortunately, I was so tired that I no longer had the strength to fix bugs. But thanks for the review, I appreciate it!

I launched the game, but I didn't understand what to do. Unluck.

I launched the game, but I didn't understand what to do. Unluck.

Thanks for playing! 

Thanks for playing!

What I liked: very good visuals, cute and pleasant style, pleasant music, jumps are felt well.

What I didn't like: it's not clear what to do, where to go. The level design is branched, but there are no guidelines, neither visual, nor in the UI, nothing.

Also about the enemies. It is not clear at first what to do with them and how to overcome them. It is not obvious why the hearts are needed. I noticed them on the screen only about 10 minutes into the game.

That is, the main problem is that there is no tutorial, neither contextual, nor textual, nothing. And this is a problem.

What could be improved (in my opinion): in many platformers, standing on a platform, you can press the "Down" button so that the character flies down from the platform. This is convenient and familiar.

The static background with dots also starts to irritate the eyes, I understood it to be something like space or a starry sky, but why the background doesn't move when the level moves is not clear, it's very confusing and irritating to the eyes.

Overall, the game is not bad, but because of what was said above, you can't play it for more than ten minutes. That's how it is.