Final adjustments for the Desert Biome have been completed. I have gone ahead and completed the final designs for the metal detector, portal, and jewels for the player. The portal logic was left as the last task as I struggled to complete the logic that connected my scene with the next and what the "win condition" was for the player. In the future, I would love to add a sandstorm element that will affect the player and their playthrough. I was able to design and complete a particle system that mimicked a sandstorm, however, I could not think of what would cause the sandstorm and what the player could do to protect themselves from it. Overall, the project is a major success in my eyes. All 3 biomes interact and mesh very cohesively. The player is able to complete each puzzle without much difficulty, however, there also is a lot of room to drastically modify these puzzles to make them more difficult for the player. Each puzzle and biome is unique in its own way, however, the design of the biomes helps bring everything together and make everything feel like one huge game.
kiyunmcdowell
Recent community posts
As Will mentioned, we have been unexpectedly given an extension on our project, allowing us to continue to make refinements and polish our game. I've gone ahead and updated the metal detector prefab to a more sleek and less low-poly variant. I have also gone ahead and made a huge "billboard" of sorts which displays instructions for the player as well as a jewel counter that will increase every time the player collects a jewel. I have gone ahead and parted ways with the shovel as the digging logic was quite tricky given the terrain and the XR interactor. Instead, I have the player using the metal detector to scan a radius around them. Once a jewel is within range, a sound will play and loop until the player interacts with the jewel, causing it to be destroyed.
Week 2 into development and the logic for the Desert Biome has been completed. Below I have the shovel and metal detector the player will use to search, find, and dig up jewels hidden in the sand around the biome. The player has to collect several jewels around the biome and once they complete that task, a portal will open, leading them to the next biome.