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Kitty Lambda Games

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A member registered May 26, 2016 · View creator page →

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Thank you-- not jumbled at all and sincerely apprecaite it (and saw your comment on twitter too.) Hearing this really made my day! :) 

FWIW I'm really enjoying having VtV to kind of pick away at, I purposefully decided to do a soft launch and then just keep iterating on it, with no particular goal in mind other than to improve and maybe experiment a bit. So as always can't promise anything but I'd say chances are good for improvements/additions. (not to mention bugfixes...)

Ah! Amazing-- only one problem: I know this is at or near the end of the game, I cannot remember what you need to do!!!

Um, if not too much trouble, can please you try sending me your save game? There might even be a bug I need to fix. Just go to, e.g.:

C:\Users\Calvin\AppData\Local\Venture the Void\6700\savegame\offline0

And send me the files in that folder. Just email them to calvin@kittylambda.com. That way I can load up your savegame and see if maybe there is a bug or something else that needs to be fixed before you can progress. Otherwise I can at least see where you are and maybe give you a hint.

Thank you!

Heyo! If anyone has feedback, runs into bugs, etc., please don't be shy! I'm wanting to keep working on this on a regular basis, not just fix bugs but make it kind of a ongoing project. So feedback is great-- especially things that annoy you.

On my list right now:

- fix aspect ratio

- fix bug where if you land on a planet and have your commlink active, you get stuck in whatever building you enter