Thanks so much for checking out my game! Appreciate the kind words. :)
kit-agawa
Creator of
Recent community posts
Glad you got this working! I really enjoyed it. I love parry mechanics in games, and the boss gives me big Yume Nikki vibes, so I really wanted to check this out! Plus music from Deviruchi! ;)
Really nice little game, the parry felt good, it felt challenging, but never unfair. And a really cute ending. Congrats on getting this done in a week!
I'm absolute trash at chess. But this was super fun and insanely well polished. The time limit added a ton of urgency to the game that my tiny brain couldn't really handle. But I could see myself getting addicted to this. My interpretation of the risk it for the biscuit theme was that the game should be about making the choice to risk it or play it safe. But it was awesome to see a game where you're just relentlessly forced to risk everything non stop until you win or lose. Great job!
Ahh, got super close to beating the hand, but got clipped by a bullet at the very end. I'll have to jump back in and try again later. Really fun, loved the music and sound design overall especially. First boss was interesting, had no idea i was fighting a toaster till it flipped up at the end. Second boss had the best sound design, but easiest bullet patterns. Third boss had my favorite patterns that weren't too hard, but the huge health pool made it a challenge.
Would love to see this updated post jam to have like... a hell mode or something. I felt like the hitbox was sliiightly too big, cause i kept getting clipped by bullets that I thought I would be okay with. But that's probably just my personal preference from playing bullet hell games where your hitbox is essentially a pixel. Awesome work overall.

