I retried it after a while it's certainly not impossible for me as I though before but yeah I find it really hard to play.
The fact that I have a diagnosis saying my brain doesn't work with timers behind me is not helping either.
This game has a really strong art and is really hard but the player movement apart from feeling wrong and unpredictable is just uncomfortable wall grabbing was not explained in any moment but there it is being annoying as hell.
Giving a short introduction to controls can be a good idea but you really shouldn't punish the player for not knowing them yet without even giving some sort of time to get used to them.
In short words it has a terrible introduction.
The idea is really good but it's missing something to introduce the player to the game only after you make the player attached to your game is when you can put a really hard challenge.
The game is really green yet but the concept is fine it just needs more towers to place apart from the ink shot and at least one unique mechanic as right now it's just an office bloons td , maybe some more sound effects for selecting tower placing tower and upgrading tower however as a start line is fine.
Also regarding this competition I don't see what part of the game is rage quiting.