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KingOfTheJukes

79
Posts
A member registered Jul 29, 2025 · View creator page →

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Loved the sound design. A cool little game with fun mechanics and cool creatures

Elegantly simple design. Just enough to make a really fun gameplay loop, without a ton of bulk or confusing stuff

This was the third isometric game where you place furniture in a room to obey a set of constraints that I played this game. I must say this has the most charming art, and I think the smaller rooms make the puzzles more interesting. Really fun idea!

The art style is cool and the music choice is excellent. Im not sure what to do after parrying, and the hitboxes seem a little inconsistent. 

It was my head getting stuck. I tried clicking or moving off the window and back, but it just froze randomly. Sometimes it would come back, sometimes it didn't. Unsure if the problem was in the game of my hardware. 

I think it is notes not being consistently spaced, and the shape seeming to change as the note approaches the fret. Its hard to explain, but like the last note of the third song - It looks like it should be all three of them at once, but the "c" note is just slightly ahead when it gets to the fret. Or in the first song you have runs of three notes in sequence of  z, x, c, but they appear that the c note lags behind a bit. The keys are generous enough that you can hit all the notes without adjusting, but then it feels like I was given a note I missed. Its hard to explain without examples, and it might be a perception thing. After more thought the charting does line up pretty well, its more of an issue that it might be too generous, so I get notes that I should not have and then it feels like my actions are correct even if I fall off beat. 

Really fun incremental game! Great sound design and art. 

Welp, this is my favorite looking game of the jam. Such a vibe of a game too. I think the button reaction and charting feels a bit off - I thought there was some sort of warping as the notes approach, and maybe more feedback to hitting notes would be nice. None of this stopped me from playing every song a few times. 

I do love puzzle games like this. I think the design made the puzzles a but tedious at the end where once you understood the safe routes, you still have to move so many ore organs through almost the same path. The music is also fun

Really liked the simple visuals and music. Took a bit to understand what was going on, but I think that was a framerate issue. On my computer every popup took like 40 seconds to show up and clear, so I was just sitting and waiting for so long to get through the tutorials

Great action shooter! Loved the sound design and the worlds were really fun. Amazing job

this was a fun, arcade-style game with great visuals and a banger soundtrack! Some frustrating moments where all the sacrifices just ran away as I was targeted, but I enjoyed it

Gorgeous game, and I loved the music. I could not play as much as I wanted because the mouse sensitivity was wayyyy too high on my computer. Looks like there is a ton of content with how many unknown recipes I had left over

I never ran into the monster outside of the scripted events... so this ended up just being me holding right for 6 minutes. Fun idea and I liked the visual style.

Aside from some bug with my mouse resulting in my character playing with a neck brace, this was a fun little game. Each environment was unique, and the writing was interesting.

Fun little game. Reminded me of home safety hotline. Loved the different character designs 

It took a bit to remember how to solve these kinds of puzzles, but I liked going to places I have visited before and seeing them again. A very unusual take on the theme, but a fun casual puzzle game. 

I had to do a second take because I played almost the same game from another submission. Great visuals and design, but maybe a bit simplistic

Beautiful, ambient, interesting, fun. Everything about this is shockingly polished and well put together. This is fantastic

Well dang, I brainstormed a non-euclidean game for this theme, but thought it would not work well in 2D because vision it too good to pull any tricks. This is a fantastic implementation and so much fun! Great game - I wish I thought of it.

Very charming environment. Simply a fun experience

An interesting little game. Fun music, especially the boss!

Short, but nice. Chill game clicking rocks and getting cash

Vroom Vroom spaceship go fast! I feel like I missed a lot, kinda just click the arrow on the side of the screen and get 10 points. Looks great, maybe better signaling about what I am doing though

As everyone has said... wow this artwork. It would have taken me a full week to make just one of the opening scenes. some bugs and questionable game design choices aside this was a fun little platformer and a treat to look at.

Strange and confusing and beautiful in the best way possible. The environment you put together is amazing and reminds me of a few other games that have stuck with me through the years. I would love to sit in this world for hours getting to know everything - shame its only a week long jam

This is a very strange place for a fish to be. The graphics are stunning - I spent a lot of time just kicking walls for the fun of it. The physics are super janky, but its playable and fun. 

Cool concept and I love the art, especially the background drawing like the menu screens. I do think it was probably over-scoped for a jam(I bet you realize that too with the bug list on your game page).  There is the base of a fun autobattler game here, but its lacking a good bit of polish and depth right now. I could see this being really great with more development!

Short, but satisfying to figure out. I wish the book stayed in the room for the clock puzzle, I had to restart because I didnt write down what it said

Great visuals and character design. I thought at first that it was too big and empty to build very good tension, but the contrast of the end actually works quite well. I think there are small bits of polish to add, but overall really cool

As someone who just spent a week drawing sailing related art assets... I am so jealous. Nitpicking things would really only make me feel better, I think this blew my game out of the water

From a technical perspective, I am blown away by this. Such a cool take on the tower defense genre, and it makes me want to try coding these mycelium. I think the game has some balance issues, but overall is really interesting

I am a sucker for a classic action platformer game. The CRT monitor effect is super cool too. I think lag made this more tedious that it should have been, but a fun game!

This is an ambitious concept for a week jam. The mood and ambiance you created is very compelling, but I am not surprised to read that you had to cut a lot. Also it might have just been my setup, but the mouse sensitivity was waayyyy to high. Takes me out of the mood a bit when my character is a ballerina 

So far the most unique take on the theme I have seen. Would be easier with a numpad, but I managed and enjoyed it

This is a nice puzzle game. I like the mechanic of each blob taking the tiles they touch. I do think the size of the levels and limited sight add a bit of tedium that gets in the way of the interesting puzzles

Its quite simplistic, but made my really laugh, so I had a good time

This is adorable!!!

Katamari vibes, though I got zero score every time. Delightful sound design!

The stacking mechanics is a genius idea. Super well executed and a really interesting puzzle game. Also the minimalistic graphics are very endearing