Hello, the game is not intended to be played on mobile devices. In the future I will probably implement mobile support.
KingHayabusa
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You're the best! Your feedback is amazing!
I'm working in the free mode at the moment and I'm also preparing scene 03 and some extras. Cheats are also planned to be implemented.
The next release will be ready by the end of the month (I hope) and will come with bug fixes and free mode. The checkpoint system you suggested (I had already thought about implementing something similar) and the other things are going to take a little more time because they require testing.
Again, thank you very much for taking the time to test such specific aspects of the game. Being a solo-dev, getting this kind of feedback helps a lot.
Hello, a small update is coming for this weekend, fixing some bugs and adding a few things. I have a big update planned for the end of December. The development of the game is slow because I have very little time to work on the game and making the animations takes a long time since I do not have much experience in that. Sorry for the delay!
Thanks for your feedback! Since I am a solo developer, player feedback is extremely important to me. Several of the things you mentioned are ideas that I'm about to implement, like the consumables and the other positions. As for the alert bar, it was the trickiest part and I am still looking for a proper balance. In the next update you can be sure that it will be better.
Right now I'm working on a second scene that is a continuation of this one, and it will include several of the things you suggested. Thank you again for taking the time to write all that, it helps me a lot to continue!
I think the first part will be ready in a month or two. I'm completely redoing it. It is I have very little free time to work on the game. That is why the pace of development is slow. There are some details in this post: https://www.patreon.com/posts/49169591
Due to the size of the file, it will surely be for download only. I thought at first about making an android version, but the engine I am using does not have a native way to create the APK file, so I have to use third-party applications to create it, and the test I did some time ago didn't show good results ... but anyway ... if I find a way, possibly I'll make an android version.