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kimset

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A member registered Oct 06, 2020 · View creator page →

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Cool game, lots of physics issues inside of the basement area.

Level 2 was pretty hard!

Yeah it doesn't run super great in the browser I noticed. There was about 150 nav mesh agents, not sure the limitations on it.

Cool art style, but the rewinding was a little much. Maybe the ability to hit space while rewinding to stop it. 

Cool little endless bash em up!

Really cool and unique gameplay idea. Checking for the changes that can only be found by continued gameplay. Cool!

Feels really responsive to play. If the egg is released ontop of a fence post, the egg breaks and you just perma lose the egg. Graphics are nice.

Still a bit of bugs. Just a had a newborn, so limited time to work on this. Stamina doesn't really do anything, if it drains out you won't be able to use echolocation anymore. Some of the bugs randomly jolt around the map, something to do with their Y positioning. No colliders on anything but the ground.

Really funny and chaotic. Very well done.

Really funny and chaotic. Very well done.

Was cool, not a huge fan of platformers. Good art and interesting concept.

Definitely spent way too much time trying to do dialogs and story's. My next jam will be much more focused to the point. Thank you for the feedback, its all great information!

Oh yeah, very buggy and early in development. Thanks for checking it out! I appreciate it.

Thanks a bunch! Yeah the movement was pretty wonky. I couldn't get the NavMesh Surface to get flat, it kept becoming super jagged (among other things). The plan was to have a medieval themed scene where a jester has told you the king had found a part of your machine and you would have to do like a time trial to get to the king or get pranked, brew a potion that would protect you from prank matter and compete in a jousting event. If you didn't make it to the king in time you the message would get jumbled up (and instead of a horse you would ride a donkey) and you wouldn't know how to brew the potion. If you didn't get the potion, then during the joust your lance would get replaced with a baguette. I think it could of been pretty cool if I had just been more to the point, but oh well!

Haha, yeah I wanted to add some sound somewhere and figured that would  be a good easy place to throw it in. Thanks for the link, I will be sure to check it out in the future.

Square in the middle can be jumped into, and once in - you can not get out

I would assume that Odin Inspector, a paid Unity asset, would not be allowed.