Haha thank you so much! Glad to hear you mastered the (totally intentional) movement tech.
kimchae
Creator of
Recent community posts
Super creative idea! I was not prepared for the conversations to be so detailed and intense, but I really liked that it forced me to really pay attention and try to decipher what was going on. I think a radius as a visual indicator for the npc player detection would be cool. An interesting expansion could be levels where you need to follow moving npcs that are taking a stroll around town while also staying close enough to listen, but not so close as to get caught. Fun game overall!
Hello! Gameplay and systems dev + particle effects person here. Thank you so so much for the detailed feedback. Comments like this mean a lot. We hear you about the balancing. That's something so difficult to get right in such a short time frame. I think we could definitely work to improve that with some more playtesting and development. I'm super glad you enjoyed playing our game :)




