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Trent B - KillTheKnaveGames

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A member registered Aug 11, 2025 · View creator page →

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Yeah, but it's redundant with other ways of achieving the same path. Seems like there should be some other options in there.

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Also there is a ?bug that allows you to click forward where the Arrows would be when you have an "invalid" sentence. This allowed me to get +90 points with psychic Gallafrey; I found out the mystery of the demon lord and then bugged through the next screen, so i didn't get the -15 from the following [?]irresistable despair.

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Hi! Fun game, well done!

As requested:

"The Princess declared: Truth!" should be a valid option?

or just "Reveal the truth!"?

Trying to figure out how to get "the good ending" on psychic gallafrey path after training the old mentor. "Grievously wounded" should be different from "wounded", perhaps? Allow the "Demon Lord" to not die or something

Hey! Thanks so much! Very kind, and much appreciated <3 <3

Looking forward to seeing where everyone goes with it.

Oh rad! Thanks. I couldn't see it for some reason, likely because I am dumb. Cheers!

Have you planned one, Sir? If not, I'll fire one up!

Great game! Very well done. The book and information design is very tight. The game has a lovely structure, with tools and prompts to help the GM keep it where it needs to be. Some really creative and thoughtful ways of grounding the players and characters in their reality - New York feels very New York, and there are multiple elements making the players really feel a *part* of their community.

It's perfect.

Precisely! I've been enjoying it with some non-RPG friends =]

Good info! Thanks.

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Hi all! Just yesterday submitted my first released game [HERBICIDE] to the jam! Hope you've all had fun this month, and achieved what you were hoping to!

I've already had a few downloads and one payment, so expectations already exceeded haha. It's a surprisingly nice feeling =]

  1. Trent B
  2. First! 
  3. Enjoying Co-Operative RPGs at the moment, with strong focus on personality trait mechanics!
  4. My only hope was to finish and release a new game, with a few rounds of playtesting, with a degree of polish and professionalism I am happy with. Success!

Would love to hear from you if you play or read the game! Cheers!