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killer_duck07

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A member registered Jul 12, 2019 · View creator page →

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I found out that the problems you were experiencing where on the build not in my project so I was confused. After some testing I can see what you mean. Thank you very much for helping me find that out

Thanks for the feedback! I much appreciate your insight. I've only spent 2 or so days on it so I'm still working on it. I'll make sure to tone down the weapon sway. I'm glad the rigged arms work well I haven't tried it before. Thanks alot!

Thanks again man that is super helpful!

Thank you for the very helpful feedback. I was trying to decide how to do recoil and after some testing and feedback such as yours ill be working on a more natrual and good implementation of recoil. thats good to hear you liked the gunsights ill be adding more sight configerations in the future. im glad you liked the game and thanks much for the helpful feedback

Thanks! I appreciate it man.

(1 edit)

Fixed! I'm sorry for that oversight.

(3 edits)

https://killer-duck07.itch.io/zombie-attack 

is a game were you shoot zombies to advance to the next wave it is a fun arcade style top-down shooter in 2D


im glad you like it next update is going to push some sound effects and particals!

Zombie Attack community · Created a new topic Suggestions

post suggestions here

Post bugs and glitches you find

lol

the century jam community · Created a new topic k then

ok then

Fun game! Love you tutorials you have greatly helped me get a grasp on unity's workflow thanks!

try my game that is in beta called INMYDREAMS it is a semi-horror platformer that will hopefully come out on xbox https://killer-duck07.itch.io/inmydreams

I have run into this error as well but I can't fix it I think it's is cause I am using unity's player controller...

thanks for the tip!