Really fun speedrun like game! I could also imagine some non time survival type trails like celest here.
I hope the full release can have some unlockable training rooms for advanced movements (like with the challenge room, but without new powerups, just basic graping hitting sequences) or training specific segments of the tower (e.g. water), or also just singular segments of the water part to devise strategies.
For me the game play loop could be a lot longer without powerups, its already quite overwhelming, so it could be longer without any powerups, just learning basic movements.
And please!! add a ball to the main hall, with some obstacles to just hit and play without feeling the time pressure. As a cooldown between runs
KilerMaxi
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A member registered Sep 25, 2025