Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

KibblesGameDev

10
Posts
52
Followers
1
Following
A member registered Jan 03, 2025 · View creator page →

Creator of

Recent community posts

Thank you for playing and posting a bug, I am currently working on adding the ability to change height in the VR version. 
The game is best played while sitting for the VR version

Thank you so much for playing my game and for the feedback!
I will look into fixing these issues ASAP.
As for Russian translation, it is something I would like to add in the future

Awesome! please enjoy 

ah if you hold G (if K&M) and let go you will throw an item. This will trip the girls and give you time to get away.

I have fixed the appreciation room spawning, so no more falling through the floor

Thank you. So for the bottom right level, you fall through the level when you start? I will fix this asap

Objects will get an incresed collision this weekend so it will be easier to grab.
I will have a think at how to make finding the exit easier on the school map. Though there is no goal to how many objects to pickup,  even picking up 0 and exiting is fine, but wont give enough points to unlock the next map.
There is a keybindings page in the options menu if that helps.

Firstly thank you for playing my game and taking the time to give feedback.
I can indeed increase the pickup collision on items so they are easier to pick up.
For escaping you will need to find the exit location (these change randomly), there is an indication on where to escape from, then you stand inside the blue area and wait for the exit.

The pickup collision fix will be added in this weekends update

Thank you for reporting this issue! I will fix this asap! may I ask if this was on the windows or VR version?

Thank you for playing my game. Sorry you have having trouble.

Each level contains various exit points that changes at random. Find the exit point and stand inside and you can level the level.

For the first map which is school, the exit points are at the end of each corridor. To see which exit point is the chosen point, the exit sign will light up.


Please let me know if you have any other issues