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Khodhum

3
Posts
A member registered 49 days ago

Recent community posts

D'oh...you are 100% right. I never needed to have Remove by Restriction checked on the substitute state. I believe everything is now working the way I wanted it to. Thanks!

I personally am not in need of a battle message to let the player know a substitution did not happen, but thanks for asking.

I tried out the new version, and while the substitution no longer goes on forever, instead it no longer applies at all when the skill is used on a target that has a state with a restriction on it. It still applies normally to any target that doesn't have any states with restrictions.

This is a great plugin that serves my purposes, though I seem to have discovered a bug. It triggers whenever I use my substitute skill (which is set to only last 1 turn, with Remove at Battle End and Remove by Restriction checked on its substitute state) on a target that has a state with a restriction (Attack anyone, Cannot move, etc.) The user of the skill will continue to substitute for the target on following turns, and even in following battles, as long the user is still able to freely act, without me selecting the substitute skill again. But if I use the substitute skill on the same target again when they don't have a state with a restriction, then the user stops substituting for the target when the turn ends and everything goes back to normal.

I am using RPG Maker MZ, and I tested this with all other plugins off.