This game is a hidden gem. When I first played it during the game jam review period I thought, "huh, this is actually pretty awesome." Playing it again now, along with the new changes, I can confidently say this should have won the game jam. It's by far my favorite submission. You have no idea how confused and disappointed I am that this scored so poorly. Like, WHYYY!!
Thus, I'm here to make a thread discussing the parts I found good or bad.
Good:
- Pretty simple and intuitive. Easy to learn even without instructions.
- Embraces the chaos of multitasking and forces you to PAY ATTENTION. You have to juggle so many things at once, I love it
- Switching between making and delivering pizzas
- Being careful not to jaywalk
- Dodging and shooting enemies
- Keeping track of delivery direction
- Remembering what pizza to make (this messed me up a LOT, just because I stopped paying attention for a few seconds)
- Watching temperature gauge and taking risks based on time left
- and other things
- Kinda building off on the previous point, but there are just so many intricacies that I have to admire. When I first played, I didn't even realize breaking windows and jaywalking caused the crime meter to fill!
- Incredibly polished, nice cartoon-y artstyle and fun music.
- Great attention to detail like the "IT WAS PEPPERONI!" warning and glass shattering.
- Fun movement, sliding, jumping and shooting feels smooth
Bad:
- Sometimes I got a bug where it said "IT WAS [PIZZA]!" even though I didn't click Done yet. It just immediately appears when entering the pizza restaraunt.
Can't tell what floor of office to go toI didn't notice it says the floor number, so that one is on me.- Gameplay loop gets boring after a while. Once you get the hang of it,it becomes too easy and you do the same thing until you inevitably lose. The game could use a difficulty increase in some way. Maybe it moves to a new level/city with different buildings. Or it starts spawning traps and debuffs and powerups that change gameplay.
- Enemies don't do much. You're usually fast enough to run past them, and sometimes they hit you if unlucky. It would be cool if they blocked your path and you either have to shoot or jump over them (and they can take several hits, so you have to decide if you wanna risk it and jump past them, if low on time).
- No ending screen. I wish I could see how much money I made, and other stats too. I think I got a few hundred dollars? But I'm not sure.
Conclusion
Overall this is a really solid game! I'm super impressed you made this in 3 days and wish it could've won the game jam (yes, it's even better than my submission). Even if you won't touch this game anymore, I hope you can keep my tips in mind for your next projects.
Well done!





