Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

It's a platformer, so of course it's pretty fun. The game was easy to understand,  and it didn't take too long to beat. And I also appreciate the Linux build. 


My main gripe was the "blind jumps," or those hidden traps that you cannot see until you hit them. They felt annoying. Especially the falling stones in the last level that serve no purpose other than to slow you down. Speaking of which, I wasn't sure if I was supposed to see a black screen at the end?

Second, the delivery mechanic with the box seems unnecessary. The game requires you to go back to the checkpoint if you take any damage. Then why not just respawn/teleport me to the checkpoint? There's no point in keeping me alive if I need to go back anyways.

Lastly, I wish this game had a little more semblance to the theme. Aside from the box mechanic I talked about, and the truck sprite ,the entire game is no different from any other platformer. Granted, this game jam was super short and it would've been hard to add so much in the short timeframe. But I would rather have a shorter, simpler game that is unique and thematic.

Thanks for the honest review
the reason for having to go back to the checkpoint was because I had some level ideas in mind that I wanted to add but never actually had the time to
and for the falling rock I tried my best to make as good as possible but also didn't have much time to make it even better
I will take into account all the  things you said  when working more on the game