I really enjoyed this, it really hit all the right bits of my brain.
kheto
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A member registered Jul 05, 2020 · View creator page →
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Corpsework (Jam Version) jam comments · Replied to DefectiveDev in Corpsework (Jam Version) jam comments
Corpsework (Jam Version) jam comments · Replied to Darling Prometheus in Corpsework (Jam Version) jam comments
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Corpsework (Jam Version) jam comments · Replied to GR33N-T33TH in Corpsework (Jam Version) jam comments
Corpsework (Jam Version) jam comments · Replied to dev-dave in Corpsework (Jam Version) jam comments
Corpsework (Jam Version) jam comments · Replied to Part Fawn Ent. Unlimited in Corpsework (Jam Version) jam comments
Corpsework (Jam Version) jam comments · Replied to Dragon's Isle Software in Corpsework (Jam Version) jam comments
After fighting the demonlord for 30 years We found a new purpose in rural life! jam comments · Posted in After fighting the demonlord for 30 years We found a new purpose in rural life! jam comments
I think it was a bit to much of a slog in the early stages. Biggest gripe was that movement on the mini-map isn’t the same as the world which is a quite disorienting. I still played for a while until it was clear I’d have to grind a lot to get any meaningful upgrades. Nice work with the amount of upgrades though, it seems like there’s a lot going on there.



