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kharalos

140
Posts
6
Topics
12
Followers
11
Following
A member registered Oct 09, 2021 · View creator page →

Creator of

Recent community posts

Came for the game, leaving with feelings

phenomenal

try the windows

Dead by Daylight vibes reign here. Cool visuals. I also have the chased by psychos mechanic in my game, check it out.

I like this

The dash is implemented really good, it would be better if there were just 2 dimensions or the dimension numbers were access by just pressing 1, 2, 3 directly and the ghosted elements would indicate what dimensions they are in. Other than that I got stuck with the killing obstacle, the position saved before my death is right on top of that obstacle and I just get spawnkilled and cant progress after that. Still a great game.

solid idea, a little too difficult for me, great vibes

strange vibes indeed

another disabled dude with a glock, this happened 2nd time this jam for me lol

This game has great vibes, the dialogues are a bit tad much, the combat is a little repetitive, the last boss fight just destroyed me by spamming those holes, the narrative design is really cool.

Coyote time would good for this game

Pulling off an RTS in a week is an achievement, the enemy attacks too soon though and hits really hard at the start

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tried that, just turns into a loop, ok tried it a second time today. It says something about the light and tinkering with them allowed me to progress. Missed that first time somehow.

I don’t know how to progress, I tried every way that I can

Found the cat but stuck there, elevator only goes to floor 1 the same floor. Stunning visuals.

Thank you!

This is awesome! Pet the cat for me

did you got teleported outside of bounds? The van indeed crashes into an alleyway.

You are right about mouse sensitivity, I should have put that. Thanks for playing

Bro made the investigation into game lmao.

I made the game for escaping the van that is going to the island and killing those pdfs, check it out

image.png

Very interesting concept, too many enemies tho.

Thank you for playing

Thank you, the guys even gave me jump scare lol. Making them was fun

Why not go with classic movement mechanics? I like the level not having different compartments but being in the same screen.

JEFF WAKE UP!

retro vibes, I could not get pass rivers. Doing something wrong I guess

Very innovative, this game has potential. Its a little hard at this point.

game can be improved by adding goals and progression, still interesting concept

I got stuck at the door with metal bars and red curtains? interesting gameplay

they show their tongues but tasted my sword, fun game

my browser prevented me from vertical jump

cozy vibes

pooped my way into the CEO position, would poop again

So anyway, I started blasting. (Dragon had no chance)

2D Graphics are well done, it looks good

Interesting concept, there was a game which one I forgot. While reloading you can press R again in right time to reload faster and shoot better, that kind of mechanic did not punish the player for false reloading you might consider that.

I see that you improved a lot from the first round, QTEs fit well into the narrative. This game is unique and has great vibes, it has massive potential. Nice.

This is good, creative implementation of QTEs

Pet Critter 👍

I was in mid thinking this is great, holy shit then the game ended :D Really cool concept

It feels like a dungeon crawler, great job!