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kharalos

56
Posts
6
Topics
9
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8
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A member registered Oct 09, 2021 · View creator page →

Creator of

Recent community posts

Bomber supremacy

Thank you :D

What was the problem? It works on my Opera browser. What are you using?

https://nielisson.itch.io/ghosts-arent-real

You are a little ghost, scaring people.

Avatar hayranı olarak çok heyecanlı açtım oyunu ama oynanış biraz zor. 10 “kill” den fazlasına ulaşamadım. Tavsiyem oyuna hikaye ekleyin ve elementler tek tek açılsın böylece oyuncu her element için “ustalaşır” ve birine alıştığı zaman yenisine de alışır ve daha rahat oynar. Oyunun gelişimini takip ediyor olacağım. Tebrik ederim başarınız için.

E…

Arayüz problemi var ama çok orijinal bir fikir ve çok güzel uygulanmış. Başarılı bir oyun.

Mobil olarak da çıkarıp yayınlayın bence. Çok başarılı

Intro çok güzeldi. Open world tarzı olması hoş olmuş. Olayları çözerken sadece şüphelileri dinlemek ve olayı buna göre çözmek doğru olmamış bence. Genel olarak geliştirilip Steam ’de yayınlanma potansiyeli olan bir oyun, umarım devamı gelir.

Bence ikinci olayda kadının borçları vardı ve kendi arabasını yaktı sigortadan para alabilmek için :D

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Really cool game. There is a cheat I found, the birdmada follows mouse position even if it is outside the screen. I have dual monitors and the game was on the right monitor when I took the mouse on the left monitor the birds followed there and as I can guess the enemy birds’ projectiles don’t reach there as they get disappear bc of limits. This allowed me to just put the birds there and shoot with a big birdmada without getting hit.

This is fantastic

I got emotional watching the videos embedded...

There is a bug where a frozen you spawn in spawn position. The controls are hard. I managed to get 3 endings. took me 3 minutes. The concept is really good, but the execution needs more polishing.

Play my 3D Parkour game https://kharalos.itch.io/abrahams-test

I wonder if there are alternate endings. This game can be much more keep developing:D I also made a very similar game check it out.

After you take a passenger it would be good if the destination would be guided. Car mechanics are good.

I liked the story and voice acting:D

Some parts are now polished and more player-friendly. You can test it right away!

I listened to the feedback and updated the game, some parts are now polished and more player-friendly.

A sense of pride and accomplishment.

I love the art in this game. Keep up the good work.

Hello, everyone. This is a parkour game, not supposed to be easy and there is nothing impossible to do in the game. You just need to run and jump or jump and crouch to get to some areas.

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Do you mean the first jump? Just run and jump at the edge. This is a parkour game.

Can koşma camın üstüne çizdiricen bi yerlerini. Bu arada raflara girip bardakları kedi gibi ittirebilsek tam olurdu. Oyunun görselleri güzel.

A little abstract. I think we can implement it in the scenario. As a gameplay mechanic, it needs a lot of creativity. What are your ideas people?

Updated the game

I added a squid game mini-game. Feel free to check it out and rate my game.

Get off my lawn (pool), you filthy aliens!

Freer the market, freer the fish.

Well done you made me rage quit after falling down because of those stupid missing planks :D

I kind of rushed the game didn't have time to polish the controls. I changed some elements according to the gamers' feedback and will upload a newer version but I want to know if it is allowed during the voting period?

You nailed it. 10/10

You are right I rushed it to submit the game and it is bugged, but if you want to replay just reload the page, or if you want to exit just close the page.

The zipped file is 80MB, it should open in your browser. Do you also get problems loading other games on itch.io? I currently have no build on Windows, but I am continuing the development on this game and a full release will include a Windows build.

Haha, how did you get there?

Thank you! The fish will become more important in the future with more puzzles and with Seagull-Women attacking us.

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You are right, I already changed it with the mouse button so later versions will be much easier to control the character and interact with the environment. I was also going to add shooter action so didn't want to mix interaction and shooting. 

The code bear was done in blender and other mechanics were just coding tricks. I had fun making the bear and I love how it turned out. I haven't got much time to test controls so it is not optimized. In the later versions, there will be more puzzles and UI will be more friendly. Thanks for the feedback.

Oh the s button doesn't work for boost, only the down key.