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khalkeus

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A member registered Sep 17, 2014 · View creator page →

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i used the three.js library for rendering

(3 edits)

i spent probably too long messing around with level gen, but i'm more or less satisfied with what i have now:

http://i.imgur.com/8vHcIx3.gif

wandering around an empty level for scale

http://i.imgur.com/F0GpCUM.gif

(1 edit)

Your character designs are really good and I love the premise :V

I love the art - it feels very warm and comfortable.

(4 edits)

Hi, I'm khalkeus. I've worked on a handful of games on both the code and art sides of things, and thought it would be fun to make something small on my own for this jam.

I'm making a game called shipbones about exploring and looting semi-abandoned wrecks of deep space ships and buildings. I'm writing it in javascript using three.js for rendering.


Here's where it's at right now. I promise it runs much smoother than the gifs show :V

test area with some sentries:


particle test:



possible art style? I kinda like how it looks right now so I might leave it, but if not, maybe something more like a vector arcade cabinet:



first pass at level gen: