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Ketsueki

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A member registered Jan 29, 2018 · View creator page →

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That´s the first time ever hear of such a weird problem.

All you have to do is, open the zip file and then click on the game.exe

It should start the game and be instantly abel to play it without big loading time or anything.

If it dosen´t show for you then something is wrong with your computer.

Maybe it blocks the game from starting or is not working with windows version.

Maybe check your computer settings and try again. =/

I´m glad you like the new secondary text system aswell!

Yes the normal summons are not done...

It´s very noticeable in the demo that they do lack in there true purpose.

The original idea was... make God summons cost a lot mp + give a HP over time debuff.

They cost way more but are also very powerful, hard to controle and long cooldown.

They have strong offensive power but lack in support and have no heal and buffs they can use on you.

While heroes and monsters have way more ways to support you in terms of buffs and healing.

Also they esaier to controle and cost less mp and give no hp over time debuff.

So using the gods is for bursting while heroes and monsters are for tactic and support and some for littel burst.

I want the balance there, to make them ALL useful and have a role, depending on player style and situation!

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Yes for now normal lesser monsters have not much moves, however gods and heroes all have there unique moves and signature moves ;)

As for Ketsueki, 80% of her moves are already in the demo game, but they get harder to learn, you need to level up higher to unlock them + most of them are not fully developed ^^

But if you wanna spoile yourself you can unlock them by grinding.

I would not recommend to grind to an insane high level and then when the game contiunes using that save x,D

It would ruin the balance and fun, the challenge would be not that much present anymore.

Wich is the case in most rpgs, the more you grind the esaier it is to win.

However I had a lot players crying the game is to hard wich is why I made it esaier for now.

There is a plan to add esay, normal and heartless mode for the game later on.

Items and shops are not fully developed yet and only there to play around with thats why some are 0 cost ;)

Thanks again for your feedback and interest. I am healthy again and the game will NOT die anytime soon! <3

I work on a secondary message system atm however... there are bugs that needs fixing before I can contiune the story sadly =(

I will do my best to progress the game and yes it can take a while. Good things need time.

As you might noticed I don´t use the default message system and summon system + more...

All those features need more time t be fleshed out, BUT I want them to work to make the game more fun and unique.

I could create you a boring find the 4 crystals play generic hero boy and save the world rpg in 1 week or less.

But I doubt you want that ;) Me neither wich is why Itry to create this game, and make ketsueki a interesting yet weird charackter ^- ^

Until next time!

PS: Press F4 for Window Mode!( I thought that´s common knowledge for players but... I might add that in the options aswell later on)

Thanks for your feedback Fooljastic!

Yes I know my speeling and gramma isn´t that great, wich is why a native english speaker ( editor) will take care of it in the full version.

In the a alpha demo however where concepts and story text + functions change day by day, it´s not helpful for now to use one.

As for the HP, Ketsueki has already 1000 HP at game start even when Level 1 and has a lot strong abilitys.

She is infact the strongest Playable OC in the game, so you saying because the HP value is represented like in most rpgs in a smaller scale

You don´t like that? You want a meaningless extra 0 behind her 1000 HP ? So 10000 HP? So it looks cooler and feels more powerful?

I get what you saying. And I will consider it in a later version, when I got time. But it will not change the balance at all.

Since the damage and defense values would be adjusted. 10000 HP would make you broken ... And ketsueki is already strong.

I´m sorry that the game ended and you felt sad about it. But that´s what demos are =(

I try make more content when I find the time and health to do so.

I struggel since I create this whole game from scratch on my own.

There is no big team or company behind this, thanks for the interest in the game FoolJastic.

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Well now you played it so... thanks (=

Hope you liked it, even tho... it still has it´s issues with gramma.

I will rewrite a lot of the plot + once choices are in the game again it will get complicated.

That´s why a editor for the game will come maybe in late beta state, once the story and dialogue is set in stone. ^- ^

Hello, yes the game was taken down for a short while.

Because I not wanted the player to download the buged version.

There was a bug going on that prevented you to save.

Now the download is up again with the fixed version.

Enjoy the game and merry christmas! <3

Enjoy the crash free version ^- ^

Hope everything goes well for you from here on out.

Best of luck for your Game.

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Hey Kill_Switch, nice to see you here, well no.

A game server is planed for the future, but not for now.

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Hello Guys, The Dev of Heartless Angel here:

Things are going better then planed even tho I work on the game alone.

I managed to update a lot of maps & sprites in the last 3 weeks.

Also added to the game keyboard configuration, so you have WASD Support.

Maybe in the future also Gamepad support ^-^

Thanks for all the people playing the game!

I´m happy you feel that way, didn´t know about that reputation tho, my alpha version 1.0 had some heavy negative feedback =P

But I tryed to improve since then and not gave up on the game idea and project.

^- ^ Hello

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If there are any question regarding the game or someone find a game breaking bug, please let me know.

please keep in mind this game is made by only 1 person wich is me.

However, I would really appreciate some feedback ^- ^