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Keravon

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A member registered Nov 28, 2020 · View creator page →

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Nice game.
It was fun to make the kitty jump around and knock over the planties.

A few things that stood out to me was the fuzzy "scaled" art on the start screen. (which I think is partly at fault due to engine settings)

Some platforms were a bit hard to jump back on to after descending.

Music! I missed having some music and sound effects in the game which was a bummer and would greatly enhance the experience.

Finally, at the end of the objective: Knock over plants 16/16. I expected something of an end screen or a next level which wasn't present.


Again, nice game and fun experience. I quite liked how you had some "glide" time left if you jumped up and collided with a platform before your "jump-time" ended. Makes for fun times with tiny kitteh.

Nice game. I found that it was very hard to go up slopes/angles and the music was a bit loud. Another piece of feedback was that I initially expected to have to press spacebar to start the game, but instead this had to be clicked.

I quite liked the level design in the second one that introduces the new enemy and box type in a way that teaches you how to use them as well. Very useful. 

Lastly in midair if you run of a ledge, jumping is possible. So sometimes running at full ninja-cato speed and jumping during your descent allows for quite a few skips. 

Nice game. Fun art. Neat design.

Nice game!

I really enjoyed the enemy behavior and how certain enemies flock together.

One thing I did miss was some audible feedback. The song however was very nice to listen to as it was also supporting and reinforcing the game's atmosphere.

Quite fun to play! Good job!

Cool game!

I like the intro and the idea is pretty great!

One thing I noticed is that you can fulfill the order without meeting any of the requirements for it.

As is I'd say very good job! The music also really encapsulates it into a somewhat serene experience. :)

Fun game! 

I had quite a lot of fun playing this one and fiddling around with some false truths that allowed for gliding and going through walls. Although surely unintentional, this is what is fun about jam games!

The music and sound effects were nice and I especially liked the aesthetic of the art. The death screen was sad but also cute at the same time.


Great job guys! :)

Nice game!

Overall, nice idea. Nothing too crazy and easy to understand. In some matches the character is somewhat unresponsive and you can body block the palette to the point where it balanced on my head.

One thing that could have been included were instructions on how it was played.

To summarize: A job well done!

Nice! I like typing games so this was a hit with me right away.

I like the representation of lives as a monster giving chase to the player. The song loops well and the words are varying in difficulty which I thought was worth mentioning. Clear idea, good representation and execution. 

Well - Done !

Nice Entry.


I love the music in this game!

If I'm honest I feel it lacks the visuals at the "GO" screen as is which could've been 3 static images.

Nevertheless the input feedback is pretty great! Well done! :D

Very nice Tower Defense.

One thing that could have been a little clearer would've been the start and end point of the wave. The system wasn't clear at first but after the second wave I was already familiar with how it worked.

I think the music is fitting, although it's too bad you didn't create it. :p


Good job!

Nice game, I like the idea.

One thing that I found distracting was that I had very little time to read the text at the beginning of the game and the kill button wasn't responsive immediately to me.

Good job! :)