Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

kendallroth

5
Posts
2
Followers
1
Following
A member registered Dec 25, 2018 · View creator page →

Creator of

Recent community posts

Thanks! I suspect it will be a bit until it is updated, but do want to circle back around and add more enemies/weapons.

Yeah, I’ve been struggling with getting forces to work (was using it as a chance to mess around again), will probably come back after a bit.

Ah, gotcha, good to know!

Yeah, I’m not super concerned about realistic physics either. Most existing boat tutorials (and there are not many) factor in waves, etc, which isn’t super necessary for me (at least not initially). It was mainly the drag forces that I was curious about, and how if affects turning/movement.

Would you consider releasing the code or doing a specific guide to the boat physics? Boat physics are something I have recently been interested in, but struggle to find a good implementation.