Oh, weird. Thank you though.
Kelpless Studio
Creator of
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I used to hate when I'm minding my own business fishing when a fish comes and throws me overboard with its superhuman strength. But this game has really opened me up to the fish's side of the story. I guess I just never really considered what the fish was going through... you've changed me for the better. Thank you.
Would fish again, 10/10.
Thank you! I definitely see how you can end up softlocking yourself in it though, so moving machines is definitely something I'll work on in the future.
We also have a game called Smog from the last Godot Wild Jam, and we're debating whether we flesh out this game or that one first. If you would check that out too it would be much appreciated!
Thank you, I really appreciate it. You have our composer Max to thank for the music. The promotion thing isn't a bug but isn't really a feature either - we simply didn't have time for a proper ending. We are thinking of fleshing out a lot of our games soon though, so you can look forward to a finished ending and more levels then!
Thank you, it's great to here you liked it! I am actually thinking of expanding this game soon, probably with different game modes because I know each game can take a long time as it is currently.
However, if you are interested, then feel free to follow us because a more polished version will probably be out within the next few months, as well as a few more jam projects before then.
Thanks I'm glad you enjoyed it! I am thinking of updating the game with possibly a more island-based system, so when you finished one the map would expand and get harder. And yeah, the cards weren't really that optimised for getting loads of them, as is probably quite obvious by the fact that they've gone off the screen.
Yes the UI definitely isn't my strong suit, and by the time I realised I'd forgot about control noses it was too late to do much about it. I am planning to update the game in the future though, if you'd be interested in seeing that.
I'm definitely planning to do the next one if I can, and hopefully I will have improved a lot by then too. And thanks for the feedback.
Well originally I was going to make it transition into some industrial type music, but at that point I was on an hour sleep with just about two hours left of the jam so didn't end up doing it. I am planning on fleshing it out and fixing some things in the future, if you'd like to stick around to see that.
Thanks I'm glad you liked it. I was thinking of adding a shop to improve your weapon speed, but I didn't get round to it in the end. I'm very glad you appreciated the mugs beautiful face too.
Yeah, I was thinking that after the jam I might polish the game, so if I do it will be on my Youtube, which I've linked on my profile page.



