I’d also like this (as an option). I did accidentally press and hold a few times.
Not that big a deal, but definitely on my wish list of features. And yeah, I have a controller with potx and poty buttons bound. There are dozens of us ;)
This isn’t my video, but the tempo slows down to normal between levels, and speeds up in game, and the gameplay feels faster than I remember it (tho I haven’t played the C64 version since I was a kid, so a little hard to tell). What I’m experiencing seems exactly like what’s in the video.
I’m playing in NTSC mode on the C64U. I haven’t been able to find any info confirming this game is supposed to be played in PAL or NTSC mode.
Edit: It does seem like normal if I do PAL. Would be nice to get a confirmation on the page that’s the intended mode, if that’s actually the case.
I apologize for any lack of clarity on my part. I was not asking for them to change how they’re doing things. I think it’s great how it is!
I was replying specifically to the “That’s why it’s a self contained application.” part. Maybe a bit confusingly, and pedantically on my part. Was just trying to say this isn’t strictly a requirement, nor a smoking gun. It being stand-alone is a hint that it’s actually a PC game w/ masquerading graphics (and I am well aware that this game is that, and was before I even came to the page). Just that it’s technically possible to skin an emulator so it looks like you’re running a single game natively.
But as you said, that would have required them to have actually made a PSX game to begin with. Which they didn’t. They made a PC game that just looks like a PSX game. It is in no way compatible. Totally get that on my end.
Maybe my clarification didn’t help the convo :)
Bug: In the screen just right of town, at night, I fought a skeleton, a bone got thrown at me. I lost the last of my HP during that hit. I clipped somehow through the ground (diagonally hit a corner?), fell through the terrain, then fell forever. The screen then kept scrolling right to the far edge, and stopped at the scroll-to-next-area boundary.
Got a soft lock, and could not activate the UI at all to try to reset myself, had to escape out of the game.
