thanks so much for taking a look :)
katadog
Creator of
Recent community posts
solid! i dont need to reiterate the comments on some of the collision jankiness, this is still super cool for a 3 day jam! charming art style that nicely contrasts the snark of the writing and the dark undertones. i really enjoyed being called a flightless skin bird and preventing the cute animal friends from returning to their loved ones XD
woah! awesome comment :D I LOVE the story the yellow wallpaper, maybe we should change the color to yellow XD definitely noted on the RNG-eyness -- ideally it should always be possible to logic your way into a perfect run, but currently its totally possible to get into a situation where you just have to guess since our puzzle design is not super tight, like if you get down to the last two squares in minesweeper >_< BUT we are planning to rework this in the future so hopefully the puzzle design will be much improved with more time :) thanks so much for taking the time to play and comment!
haha i'm glad our lack of audio due to running out of time worked in our favor! thanks for your note on the mouse pointer, that slipped through and we'll definitely fix it when we revisit this game! you mentioned not knowing which sigils are good or bad, did you find this poster by any chance? 
this blew me away! the vibes are immaculate, i love the crispy visuals combined with the flat assets, it has such a great look and feel. although traversing the ladder maze was a bit finicky, especially since jump and enter the closet are the same button, and i got trapped in a closet and couldnt exit on my second foray into Mr. Wood's house. the whole thing has a super spooky/uncomfortable vibe that i really enjoyed! can't believe you also got great audio design in there in the time limit, awesome job!
charming! it lowkey stressed me out and i find that pretty compelling for a little arcade game like this XD the powerups were hilarious, i wasn't even mad when one made me lose the game haha, i really enjoyed the variety they brought to what could have been a too-repetitive concept. very impressive to deliver this in under 24 hours!
super awesome! i love the execution, it was a bit laggy in the web build though and the audio got borked. The art was so charming, i loved the simple story of finding a missing person through hidden objects, and crumpling obstacles added a fun twist to this style of game. super polished, great job in the time limit of the jam!
visual novels aren't really my thing since i don't love reading as a mechanic, but i see what you were going for here, the concept is charming and heartwarming, somewhat reminiscent of Amelie. the custom font was a bit hard to read (the clouds above the i's especially messed with the kerning) but i did feel like it helped characterize the player. Overall i wish there was more to the mechanic, my only choice was what order i wanted to experience the story in. i enjoyed the art style, and was super impressed that there was quicksave and loading, that's crazy for a jam game!















