Incredibly good art design and presentation. Everything about the way this game looks and sounds is excellent. From the intro alone I was completely drawn in, and ready to see where the ride would take me.
Unfortunately, I'm gonna have to criticize the gameplay itself. I feel like the claustrophobic nature of the forest ended up just making me feel like I was wandering around a hedgemaze rather than exploring an area. Once I got the the night area, the enemies are too unforgiving, and lock you into a QTE even when you land a successful punch in on them. In the dark woods, the feeling of being stuck in a small maze got even more prevalent.
I think that making the explorable areas more open and varied, as well as giving the player a bit more defensive and offensive ability would really help the game feel. I really want to learn more about this world, and it'd be fun to explore a map where it feels like I'm in that world, rather than just a themed maze.
Still, keep up the great work! Everything about the presentation is top notch and incredibly professional. I'm looking forward to seeing where this game goes!