Thank you for playing and for reviewing! I've added the puzzle solutions into the game's page in case anyone needs it, but I can give you an hint for that one: you can guess the puzzle based on what is happening on the panel :)
Karane
Creator of
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Thank you for the feedback! Because we have not yet implemented the collectibles we still haven't decided for sure where to place them but I'll take that into consideration when we do!
For the cinematics and narrative areas I think corridor rooms will be perfect and we'll try to integrate them between these levels so it's not too stressfull :)
You're pretty close! I used INK and a unity INK module to write out the script and imported it to unity. I have a unity script that uses the INK module to read that INK script and extract the narrative lines one by one. I used https://15.ai/ to generate the audio files.
Because I have the audio files separated line by line, the text is actually "called" by the audio file, so there is no need to time it right. When the audio file finishes, if there are more lines of script, it calls the next audio file, which then calls the next text line.