Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

KaraMyst

2
Posts
1
Followers
A member registered Jul 21, 2025

Creator of

Recent community posts

Thank you so much for playing and taking the time to leave such thoughtful feedback!

This was actually my first-ever game jam, and I developed the entire game solo, so seeing comments like yours really means a lot to me.

I'm really glad you enjoyed the physics and scoring system — that slightly chaotic feeling of trying to trap the ball or accidentally knocking it away was exactly the kind of fun I was aiming for :)

Your suggestions about showing an outline before placing a block and adding a "next block" UI are super helpful — they would definitely add more clarity and strategic depth. You're also absolutely right about ending the game immediately when the ball exits horizontally; the delay does break the flow a bit.

As for the theme, I admit I went with a more abstract take on "loop" — more like the idea of a game loop — but I realize now it may not have come across clearly 馃槄

Thanks again! I'm thinking of expanding on the game post-jam to turn it into a small but fun browser experience. Feedback like yours is a huge motivation to keep going!

Thanks a lot for playing and for your thoughtful feedback!

You're absolutely right — the theme could've been communicated more clearly. The core idea was to create a loop by continuously jumping higher while stacking platforms, but I see how that could get lost in the chaos.

Loved your comparison to a pinball machine — honestly, that鈥檚 a really cool way of playing it and not something I initially expected! I might explore that concept more.

As for the random sizes and rotations: yep, totally fair point. I wanted to create some tension and unpredictability, but I see now that it might have hurt the experience. If I continue working on this post-jam, I'll definitely refine the object placement system.

Appreciate you taking the time to comment — means a lot!