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(+1)

Thank you so much for playing and taking the time to leave such thoughtful feedback!

This was actually my first-ever game jam, and I developed the entire game solo, so seeing comments like yours really means a lot to me.

I'm really glad you enjoyed the physics and scoring system — that slightly chaotic feeling of trying to trap the ball or accidentally knocking it away was exactly the kind of fun I was aiming for :)

Your suggestions about showing an outline before placing a block and adding a "next block" UI are super helpful — they would definitely add more clarity and strategic depth. You're also absolutely right about ending the game immediately when the ball exits horizontally; the delay does break the flow a bit.

As for the theme, I admit I went with a more abstract take on "loop" — more like the idea of a game loop — but I realize now it may not have come across clearly 😅

Thanks again! I'm thinking of expanding on the game post-jam to turn it into a small but fun browser experience. Feedback like yours is a huge motivation to keep going!