1. lmao ty, that's why i chose it
2. i know burnout seems like something that feels like you gotta be doing something over and over for multiple hours on end, but in my personal experience, when i 3d model, even if i only do 6 hours a week, i get slammed by burnout and it seems to come out of nowhere, and i've had many friends who have had similar if not identical experiences
3. i would sub to your subscriberstar but my money is tight as shit so the best i can do is buying your games in the future
either way, keep up the good work! just don't work yourself too hard :p
Kanteer
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Chapter 3 Update: Work Continues comments · Replied to bitshiftgames in Chapter 3 Update: Work Continues comments
Chapter 3 Update: Work Continues comments · Replied to bitshiftgames in Chapter 3 Update: Work Continues comments
it just feels like you're trying to speed through development to pump out the next game asap, which will make you burnt out faster
in my opinion, give yourself like a 3-5 day break from development and focus on other stuff like work, family, friends, etc. i've been in slumps many times and i find that when i'm starting to wind down and get burnt out, a few days of break leads to better production and less burn out