I purchased game 2 years ago, and now it's saying I need a code. I click the "Download" button link at the top of the page saying "You own this game" on itch. I download the PC version. I extract and run. It's the same version as the free one. But now a code is required. So is my original purchase now invalid?
KALDYR
Recent community posts
Love the game. Hate to be an "suggestion" guy, but is it even possible to code in a template for custom NPCs where there name, gender, stats, inclinations etc was all preset in the game code, and had a chance to be drawn upon when the game generates an npc?
Edit: it's just something I've been manually editing each npc as I meet them. I've quite easily modded and just plain re-coded heaps of stuff myself, but I see no infrastructure for custom preset npcs to fill normal college student, hallmate, worker rolls which I suppose is by design.
I think the main point is that the devs have made an extremely solid game with awesome art, gameplay, and interesting game mechanics. Fundamentally it's a really strong game, and there is a market outside of androgeny/femboy/etc that would love the game with a slightly different premise. Fantastic game, but limited market. It's a totally unrealistic request, but one that if fulfilled as a "next project" would likely be equally appreciated and successful.
Loving the game so far! Great artwork/animation with smooth game mechanics, seriously great job!
Here's some feedback/suggestions! ^_^
Mistakes
- Stats menu for monsters says: "DEX: Reduces Energy cots" <- should be Cost
- Very early in game dialogue, Katelyn says: "Okay, here we are. feat your eyes upon..." <- should be FEAST your eyes upon.
General feedback
- After a Successful Mating it would help to be able to see the stats and skills of the parents to see whether the offspring is an improvement or not.
- Breeding Pit should remember the last two selected monsters so you don't have to keep re-selecting the 2 that you're actively farming each time you re-open the menu, get's quite tedious with no real immersion gained.
- Allowing Escape Key to close menus in the game.
- Adding Key binds for our one-handed players out there ;)
- "Skip Day"
- Dialogue Options: 1,2,3,4
- Home, Barn, Pit, Garden could just be 1,2,3,4
- Locking Arbitrary Parts of the Map at night: eg. Poe's Shop, Talia's shop, Clothing Store. I I found myself running circles looking for the right place to be to prompt story progression.
- Voiced Characters is a great addition but the actual takes were a bit cheesy. Just a bit TOO sexy/sultry.. it sounded over-acted. Depends how much it's costing the studio to add it I suppose, really not a big deal but it's just my opinion.
- Will there be a way to add Traits to Cece and the MC? I never ended up using MC or Cece because they were far less efficient at breeding :( I have Monsters with 6 Traits all level 4... making the MC redundant.
- Some Counter/Indicator of when Talia's inventory will next update (same as next payment due counter idea).
- Not being able to select Monster Barn, Breeding Pit or House from the Veggie Garden is a little tedious.
- No Red Elf Hair when there's a Red Wolf and Red Bull, I think it took me about 200 attempts before I conceded "it's probably not just a rare table roll."
All up, fantastic game, rated it 5/5. Art is great, Anim is great, Code seems smooth, Game loads and saves fast, plays fast.
If you want any music for free, hmu. I can make Piano/Strings/Rock/Metal/Folk/Country, some wierd ambient stuff and a little bit of EDM/pop/electro.