G'day. Spent a few weeks familiarizing myself with modding this game. Loving it.
Can I - and if so, how can I - mod which Wearables are considered "INF" (infinite) from game start?
I want to make a grindier mod where different Outfits, Weapons, and Extras are available from start, and they the player works up to the standard stuff, then onwards to higher level stuff. I've already made a tonne of custom wearables, but cant seem to find anything unique about the wearables in the 0Starter list within Wearables that distinguishes them from other items, other than the "loot" field = none.