A bit later i guess, i hope there will be postjam version
kalasherr
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Not the best typing game i have played, but interesting. If you would expand it ill just note some mistakes and not finished things that makes gameplay a bit strange
1) Game reads text, not keys. I've started on another language and thought for 2 minutes what's wrong
2) Screen size cannot be changed so every second letter have spawned beyond the screen frames
3) Difficulty curve is broken. Game just is too... difficult you know.
4) Typing just letters has no effect on player and makes game boring after 10-15 letters. I have waited for some words, but there is no words. It would be cool if after certain symbols there would appear short words, after another bunch of word there will appear longer words etc.
5) Player is too fast on 1000+ speed, sprites just through my screen
Не лучшее во что я играл, НО
1) Инскрипшен/Хеллкорп/Пурга геймплей мне не сильно нравится сам по себе
2) Анимации и визуал в общем круто сделаны, но можно было дожать еще чуть-чуть
3) Не сразу понятны правила, когда можно выставлять на ряд карты, а когда нет. Остальное с понятностью окей
4) Кальцифер соска
5) Багов вроде не обнаружил, только черный экран в конце игры (возможно просто игру закрываешь при прохождении)
Вижу как минимум слово "жезле", тут уже вопрос к используему мной словарю, там не только начальные формы слов. По генерации не может быть ситуации, в которой нет ни одного возможного слова, их будет как минимум несколько. Да, во время разработки я понимал, что это очень уж сложная игра, но что поделать ¯\_(ツ)_/¯
Thank you for review! I thought about other pieces, but the only games I have remembered is bingo and coin flip (that wasn't implemented because of lack of ideas for them). Any other games is using cards (Uno, Set) or wasn't bound on random (Pool). UI/UX now is a very difficult thing for me and maybe in other games I'll make a better interface design and tooltips
Hm. Too hard to understand imho. Maybe it could be more clear if something dark was pursuing you (like in Vector 1,2) or obstacles was a darkness and environment was brighter. But i love statement "Sometimes fighting is just to survive", maybe later player will find another way to fight the darkness...
I agree, that movement speed is very strange in this game, but it was because 360x240 resolution. I could do correct speed, but it could make very awful sprite behavior. Because of it there is another bug in the game - "Faith surge" gives you more move speed if you are moving diagonally. Thank you for your review, i'll fix this bug in future games!








