thank u. there is a lot to add and so little time :)
kaktusbear
Creator of
Recent community posts
thank you. the movement was the first mechanic i added. there are sound effects. the volume is low.the text in the beginning is distracting i know, sorry. had no time for polish or add music. My idea of theme Beat, was *Beat the boss" but in the secret cave(if u cut down the right tree reveals it). i hadnt time left to add a boss 😊
My submission
https://kaktusbear.itch.io/monsterhunt
It was a fun to do this and the result of this game was not what i intended it to be from the beginning of the jam.
Cheers
my internet was on maintenance so i could not upload my submission yesterday. here is my submission https://kaktusbear.itch.io/escape-to-skyfloor
i had a lot of fun doing this so it does not matter if i am in or not :D Good luck. May the funniest game win
Cheers!
thank you. i know that a HUD and more screens with more information would be nice to add. but had no time left :D The goal is to get all the yellow blocks. there are 8 yellow blocks. if you capture the red blocks you get yellow blocks. so a total of 8. And then you win :) you can download the source and add that ;)
u need to download this http://textadventures.co.uk/quest/desktop to play the aslx-file :)
thank you. the game needs more work that's for sure. The movement is controlled by the physics engine in unreal engine and when you use physics it is hard to have control over gameplay. and i think physX is too complicated for this project. should use a simpler one. glad you liked it. the bugs are the wonderful things in the world of physics and a developer that knows nothing about what is happening on screen. it was a fight between me and the physics engine. i have a better version :) Cheers!