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thank you. the game needs more work that's for sure. The movement is controlled by the physics engine in unreal engine and when you use physics it is hard to have control over gameplay. and i think physX is too complicated for this project. should use a simpler one. glad you liked it.  the bugs are the wonderful things in the world of physics and a developer that knows nothing about what is happening on screen. it was a fight between me and the physics engine. i have a better version :) Cheers!