Looks really cool, can't wait to test it as it fills the niche between Mothership and pure Trophy Dark!
One question - what was your motivation to give up the original "pact with the devil" mechanic? From my perspective, in the original TD it really put a lot of ideas for GM and put even more stress to the scene. It perfectly encapsulated that feeling of being trapped on unfamiliar ground.
Have you had different experiences? And what do you think about using this mechanic alongside with gear?
kajor3k
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A member registered Jun 09, 2020