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Kait_S

4
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A member registered 15 days ago · View creator page →

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The game was rather confusing, and some of the rules were very contradictory. For example, if there were three cards in the vault and the player whose turn it was had eleven cards, we weren't sure what action they were supposed to take. The rules were very strict and left little room for strategy, skill, or exploration. However, the rules did not work very well together. The point of the end goal was also confusing - was there a clear winner? Or did one person lose and everyone else win? We only had 4 players so the 5-player requirement was a bit difficult to work around (we had one person play two hands) so we may have missed something in the rules, but I didn't understand why we should play the game if there was no winner. The game needs some work - consider how the rules interact with each other as well as what the end goal is. Is this a competitive game or a game where the players should work together? Right now, it seems they should all work together, except for the one person who can't win. 

The game was fun. It was very fast paced - not the 10-15 minutes assumed in the instructions. Perhaps we just got very lucky and drew a lot of face cards, but we did not take the Risk It action often as it was very rarely worth it. However, if we did not have many face cards out the risk it action was a very good way to catch up to others score wise. I think the new round every three turns was a bit unnecessary, and that the multiple rounds took away from the flow of the game since we had to keep stopping to reshuffle. A different end goal may work better. Perhaps setting a certain score to reach (maybe 300 points?) would work better, as this could still encourage multiple rounds while keeping the game moving. 

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The game was very well explained and very fun and I loved the theme. I really liked the quick pace, and the game has a good way to determine a definite end + winner. There isn't much strategy to it, but there really didn't need to be and the luck/chance aspect was great and it was a good time overall. Good game!

The game is fun, I like the fast pace and the goal is clear. However, some of the details of the instructions are confusing. For the actions taken per turn, many action options are given but its unclear if you can take only one of those options per turn or one each per turn (For example, can you draw a card and play a card in the same turn or do you have to wait a turn to draw if you play a card?)

There is no motivation to discard cards. When playing a King to make someone else discard, are they supposed to discard their whole hand or one card? Does the player who played the king get to choose the card if it is only one card? 

It is also unclear how playing the queen works. Can you play it anytime someone attacks you, or do you have to play it on your turn? If its only playable on your turn then the card does not feel useful. 

Overall the game was fun though, and we made a decision about the rules we were confused on and stuck to it.