The game was rather confusing, and some of the rules were very contradictory. For example, if there were three cards in the vault and the player whose turn it was had eleven cards, we weren't sure what action they were supposed to take. The rules were very strict and left little room for strategy, skill, or exploration. However, the rules did not work very well together. The point of the end goal was also confusing - was there a clear winner? Or did one person lose and everyone else win? We only had 4 players so the 5-player requirement was a bit difficult to work around (we had one person play two hands) so we may have missed something in the rules, but I didn't understand why we should play the game if there was no winner. The game needs some work - consider how the rules interact with each other as well as what the end goal is. Is this a competitive game or a game where the players should work together? Right now, it seems they should all work together, except for the one person who can't win.