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Kabura

49
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A member registered Apr 18, 2020 · View creator page →

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Recent community posts

(2 edits)

Hi! thank you so much for your feedback! 

about the leaderboard, sadly there seems to be an issue with the entries, as you said, sorry that you lost your good run! :( BUT I believe the issue is fixed if you reload the entire page, at least for me I then was able to update my entry! and also, yea, there are some shortcuts to take for speedrunning in the later loops. ;) 

Aaand: congrats on getting the secret skin! we believe not many figured that out lol.

what a great small game! it took me a bit to get used to the controls, but it's really fun, good looking, and the jump feels just so satisying! good job!

nice game! the graphics are simple but the gameplay is fun and responsive! good job! :D

What a nice small game! the theme is handled well, art is nice and overall it's just a great package! 

very nice! we had a similar idea it seems! :D really enjoyed it, and ofc i took the cool hat and boots! (duh)

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BTW here's a small hint:

there's some secrets to discover in the main menu! And if you find it, check the area out again after playing through the game, there's more waiting for you! :] 

The dash is enabled by collecting the dash module, did you maybe not collect it yet? 😅 That's the only thing that comes to my mind. ^^

Heya @zdani ! Glad you enjoyed it! Was there a problem with the dash? We didn't encounter any issues with it so far. 😅

great game, really enjoyed it!

definitely, we'll be improving on that!

haha, I made a no upgrade run once too! we gotta work on proper balancing still in general

yep, we're working on that after the jam! (late is also too easy if you make it through)

<3

thanks! And yes, we'll be balancing and finetuning the difficulty over playtime still, as it's much more difficult in the beginning then it is in the end. if you have any cool ideas for some additional content, let us know! we're collecting all the feedback to take into consideration ^^

you're right, we sadly didn't have enough time to balance it perfectly in the end. we'll be improving that and expanding after the jam has ended though! so if you have any ideas for the balancing that we should consider, please let us know!

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Big F.. there's an indicator of which towers are too close to the base when hovering over the upgrade button, seems like u missed that one and clicked too fast lol

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Nice! we definitely want to expand on this, if you have any cool ideas for additional mechanics/content, let us know!

yea, we're working on that after the voting period has ended! currently the early game is much more stressfull than the lategame, which should probably be the other way around ^^

Very cool idea! I already enjoyed the core gameplay loop, the first transition cought me off guard lol. really enjoyed the unexpected twist, revolving perfectly around the jams theme! ^^

The extra areas on the left and right bring a lot of passive DNA income with each tile! Getting the first ones early massively increases your DNA count! 

Heya! To survive early you gotta move your tower constantly, so it is in range! As soon as you see enemies coming, move the tower there so it can start defending early! 

We've just uploaded another small patch, including new additional targets! 

Check it out! 🧨🐡🧨

very cool idea! it's a nice take on the limitation as well :) the rain mechanic also gives a nice twist to the gameplay, good job!

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Thank you guys for all your feedback and appreciation, it really means a lot to us! <3  We are currently working on some additional updates which will include more content and various other improvements! If you have any wishes or further ideas that would contribute to this game, let us know! :D 

thanks! we have future updates planned, adding more targets for variation and additional unlockables!

Thanks for your feedback! We actually have a small patch up already, but we plan on adding much more content! More target variations and additional unlockables, as well as different game modes are planned right now!

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glad you liked it! :D have you tried playing in fullscreen with the button on the bottom right? we ran into somme issues for the html version, where we had to use a specific resolution for the window, but entering fullscreen mode should fix it.

Thanks for your feedback! Because of the time limit, we had to cut on some content like additional fish and fake targets etc. But we've already uploaded a small patch and have future ones planned! We will add additional fish, fake targets and other unlockable features! (there might even be a boss involved in a special game mode o.o )

we're actually working on that now! we plan on having two game modes in the future: an endless arcade mode with leaderbords and another one that focusses on upgrades and unlockables!

Heya! we've uploaded a small patch with some fixes and a few additions, including an option to reload early (RMB). we also have some more updates ramped up, focussing on additional content, game modes and unlockables!

then you're lucky! we often port our games like these to mobile, so  there will definitely be a mobile version soon! :D

thanks for your feedback! we've actually uploaded a patch with a few additions and fixes! we wanted the action to be at a max level right from the start, but in the beginning there are now much less fake targets, making it a little more relaxed in the first seconds of each run. we also plan on future additions, including some unlockables!

You really set up a good atmosphere! I also really liked the small walk to the box after fishing, it added a little extra step while not taking too long :) good job!

The artstyle is great! +bonus points for cute cats!! 

interesting idea and I like the tileset! good job!

Nice entry! simple idea but it's still a little challenging and fun to play!

Solid game! Mechanics are interesting and the controls feel Smooth! art could get a little more detail, but for a jam game that's pretty cool!

Very cool and polished game! Definetly a challenge because of the 2 button limitation. Because of that, it happened quite often that i wanted to turn to the other way around and instead pressed ok with the left arrow. Apart from this 2 button limitation, having it be played with all 4 arrow keys, one for each direction, and space or similar to press okay, would make it a bit more intuitive maybe. This would ofc result in less challenging controls, making space for additional challenging mechanics to add! But that's just some ideas, your game is great!

cool idea! it gives me pacman/snake vibes lol. main gameplay-loop is definetly there, now it would be great to have some other variety for replayability! 

Very nice! really like the mechanics and the art lookg good as well! good job!