It was an unintentional but welcome behavior that allowed you to heal in a small splash. An indicator would indeed go a long way and I'll work to incorporate something like that in the future! Thank you so much for the feedback!
k0ded
Creator of
Recent community posts
Heyya, remember me? Very interesting gameplay fighting knights who are doing normal player tasks, saving the princess, grabbing loot and destroying/fetching the dragon egg. Had a fun time chomping knights but I sadly couldn't figure out how to breathe fire 😢
Very admirable doing a gamejam in SDL2, very impressive that you got a game whatsoever!
GG, k0ded ♥
Well-presented idea where one player platforms on tetris blocks and the other places said blocks. Sadly I don't have a controller on hand so I'm unable to play the game!
For everyone that is having trouble with Visual C++ Runtimes you can find the redistributable here https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=ms... ♥
Very interesting concept! Makes me think of papa's pizzeria when playing it. At first I was confused as to what I was supposed to do until someone greeted me with their quest. It felt like the customers/adventurers came in a bit too quickly for me as I didn't have time to react and started panic accepting requests but overall I believe it was an enjoyable experience ♥

