Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

juv3nal

12
Posts
21
Following
A member registered Sep 28, 2015 · View creator page →

Recent community posts

I don't have it up anymore but when messing around with it, it looks like it came and went if you kept clicking in the text box, but there seemed like some kind of lag/delay where it wouldn't work right away.

I'm not bsmith502 but I got the same thing on chrome/win10.

I should note it seems better after the update, at least in 2x.

It gets really crashy on chrome/win10 if I use the 2x or higher speed, but seems stable when playing at 1x in case that helps debug

Lol! when first seeing a news article about this, I thought to myself, "someone else has done a Family"

(1 edit)

not likely something you'll want to change for this game, but something to consider if you do another game in the future:

the various elements don't really do anything...I end up always hitting "buy all" on the auras page, and the difference in forging costs are nearly negligible. 

I'm never going to look at a tree and see that it has a particular resistance therefore choose to boost that aura because it is likely going to be a different resistance the instant it ticks over to the next tree.

On the browser version, the last 3 times I have returned to the game, everything has needed watering but not provided any  leaves or stars? 

This didn't seem to happen before I got the watering can. Also I can confirm that the leaves and stars are produced if I leave the tab open long enough, but the situation makes the "and then close the tab and come back the next time you have a spare moment" in the instructions basically unworkable.

fyi this was featured on waypoint: https://waypoint.vice.com/en_us/article/bjqjk4/how-this-game-mirrored-my-own-rec...

Oh another thing: the clubhouse upgrade increases knowledge, but it doesn't seem to be a player or coach/manager/scout stat as  far as I can tell so...does it do anything?

re: balancing...I saw someone commenting liking the tradeoffs, but I think there's an imbalance in that it's possible to maximize pitchers without having to swap your coaches in and out, but it seems (unless I've missed something) that you can't have both weighted swing (for bat speed) and film study (for prediction) at the same time. 

I mean it's fine if that's intentional, but in practice it means that late game I'm inclined to leave my maxed out outfielders sitting there and only cut/refresh my pitchers.

nevermind it sorted itself out after closing & restarted after 20 minutes

something weird going on with my current game, can't make any more admission money because the current game has gone into its 90th inning and counting