I do not understand how to play the game or what to print/craft. For example the gameplay photo shows some kind of a tent toke that is nowhere in the PnP files?
It seems that the instructions is in a very incomplete state?
tried playing it with two of my friends, we found that the system works, but later in the game it is just simply not exciting , the game devolves into everyone cycling and reshuffling the discard pile to make a new draw pile way too often, fishing for a correct departure card
we figured that it is way too hard to departure, we propose some houserulees to attempt fixing this, including allow departure cards to be used on any plane the same size or smaller than the departure cards
A medium-poly 2B fanart.
You can see it in 3D on my itch io project of it.
Now the question is, is this a good way to publish it? I want to publish 3D models that can be viewed in 3D in browsers, and there's Sketchfab for that. However, sketchfab is more like a 3D model store than a proper 3D model showcase/portfolio platform. It lacks features I want a 3D model viewer to have, namely custom shaders, mesh visibility options, and cross-eye 3D view mode. So my other options are hosting 3D model viewers on other platforms using a custom 3D model viewer that I make myself, another potential platform for it is GitHub, but they don't allow NSFW materials there.
So my last option, and tbh probably the best option currently is itch.io which allows HTML5 "games" and also allows NSFW content. However I don't see a proper categorization for what I'm doing here, so I'm wondering if I'm even allowed to do this, and if it's a good idea. Even though the Classifications include other things besides actual games like tools, comics, and books, standalone 3D assets that are only meant to be viewed on the page are not, so I just choose "other".
