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JustATuna

22
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2
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A member registered Sep 19, 2023 · View creator page →

Creator of

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Once the game jam's over, at some point I'll go back and feature complete this lil game with audio and more cows.

(I also have to fix the smelly code because some of the features were implemented poorly in haste...)

Hehe, I love games with simple mechanics - usually because they're so simple, you can put a spin on things to make it interesting!

Its fun to think about how something like Rock-Paper-Scissors or Tic-Tac-To can be spun...

Thanks! If I had more time, I'd add more cows. There was gonna be a cow called Moodini who rotated the timer constantly for instance xd

Simple game - I approve! A lot games go for complexity, this knows what it wants to do.

Yep! This one seems to work just fine!

Oh my god I love this Carbot-like art style. Art for the thumbnail is also evocative - Nice and simple game too! Though blocking does seem quite strong haha.

The wizard's stuff looks like a yummy ice cream... :P

Awesome meta idea! I just wished there were more games on the system :P

A very interesting concept - Very meta which is praiseworthy!

The unfortunate part is that the game's seem to constantly link to the same game :(

I love the artystlye, direction and the wackiness. Its a shame that there were bugs like on the bounty screen :*(

Eyyy! Cats in a western showdown! I like it haha. I wish I had your art skills :P

Nice and simple! I ended up coming up with a pretty similar idea haha!

For a first game, and doing it by yourself solo? AND scoping and getting it through the door?

Dude, as someone who also did my game solo, this is great! Stand tall!

(Also 10/10 I can pet the cat and get points.)

100% - Funny enough, the original idea was to have different "cowboys" the player could select, each of which had a default attack timing. Needing to hit multiple timers, one that had to click when an image showed up instead of a timer, etc etc, but after chatting with a friend it felt like a shame to relegate them to PC's! (Playable cows)

My goodness, imagine a TCG (trading cow game)

Hehe, thanks! If the game made you chuckle or laugh, then it was worth it in my eyes XD

Cool mechanic, I like how getting zapped can give you another boost.

They couldn't get a picture of it, smh smh XD

I'm glad it Moo-ved you XD

Nice and fast paced - Sliding makes me feel cool haha. I'd love more bouncing. Its a testament to level design that I never got lost in these levels.

Fun game! I liked the timer and the music. Relatively simple and yet pretty engaging. I just wish I had more money early on - Those upgrades are taunting me :)

(2 edits)

The puzzles were very intimidating. The early laddering to teach how mechanics/tiles worked was good, I think its mostly that I felt like I was getting dropped into the deep end.

It took me quite some time to figure out that 1st level where you shoot the bullet through the slow field to hit a yellow that you swapped into shooting a slowfield with the red orb... (Its err hard to explain it all, but coming in it was pretty hard to figure out everything since it was my first time using all the mechanics shown in the early room.)

The first lesson I learnt was the "refresh the page to reset the scene with where the player is" gimmick, and so it was hard to chain it together in my head of that + the bullets + slow down + tping on hit

But again, this was a really cool gimmick. Its real eye opening - I'd play this on a day that my brain wasn't fried hahah.

This was pretty creative! I liked how you made me refresh to progress, though it is pretty hard to play due to that haha.