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JuneBugSammy

83
Posts
4
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9
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7
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A member registered Oct 15, 2022 · View creator page →

Creator of

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I really like the gameplay loop, and the visuals were nice

Really good potential. I like the smooth squishy animations

unfortunately I couldnt beat the last one lol

I don't really play tower defense games, but this one was just addicting as hell. It has a great vibe, and a good challenge. I'm a skip-tutorials kinda guy, so I didn't really know how to play at first, but its really simple to learn, and the vibes are really soothing. Great job

Thank you so much, I really appreciate it! I can try to tweak the floatyness a bit after the jam

This is really nice. I love the way you fly, its challenging in that castlevania kinda way where its fun cause its challenging. (Though I suck at it) I made 3 successful deliveries before I crashed into the ground and blew up lmao

I love this. It's a very good game. Would probably be very fun with other people too

Great game. I love the art, and the premise is cool. I found that you can hit the mouse multiple times when he pops up, and beat him in like 30 seconds lol

Moonlit Sythin

Slashing enemies is satisfying, you can hang from the ceiling and wall jump, and the whole thing is just heavily inspired by Ninja Gaiden.
Please go give it a go, and if you rate my game with valid feedback, I will rate yours aswell!
I recommend you use a controller or gamepad

Rate Moonlit Sythin by JuneBugSammy for Gamedev.js Jam 2026 - itch.io

Fun little addicting game, though the bullets look a lot like the red gas tank thingys. Still, I enjoyed the music and the art aswell

I died so abruptly, it was so sad

I really like this game. Parrying is very satisfying, and attacking is cool, but it gets a little repetitive fast. Still fun though, and great for a jam

Theres not much here, but I do love the design of the robot

Good game, though when first playing it's difficult to know exactly what to do and how to do it. But its very addicting when you get powerful, but I feel you get too powerful to early. A couple minutes playing and I can no longer take meaningful damage. I couldn't fail this run if I wanted to

Pretty good game.

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I published to wavedash cause I wanted to participate in the deploy to wavedash challenge, but I'm not sure if it went public in time, and I'm terrified.

I dedicated my life for the past week to this jam cause I desperately need the money and it felt like a godsend. But after posting to wavedash  right before the jam ended, now I woke up the next morning, and am horrified to check wavedash and see my game might not have been published. I thought I did everything right, but now I'm worried cause this creeping fear inside me is about to give me a heart attack.

What I know is that my build wasn't published, cause this morning I had to click the publish button (Which I thought it was like Itch.io in the sense that if you publish your game, you publish your build), so I just need to know does that matter?

Wavedash https://share.google/5fuMvtaeM3ake3VGS

Thanks

Yeah, I made all the assets myself. As for the abyss, yoy can crawl on the ceiling. I meant to add something that tells you this, but I forgot to save it unfortunately.

I can't even humor this game when they chose the worst controls possible, and don't even try adding gamepad support.

Launch the ghost at the box to launch the box, letting places be accessible

This game is literally peak. It is way too hard to find games of a quality like this. Definitely gonna checkout your other projects!

This game was weird lol

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The game is everything I've wanted from the original Ninja Gaiden, and its just such a fun experience. Unbreakable Determination isn't one of the only songs that stand out anymore, since you have completely perfected the entire ost. I love everything about this game, and the difficulty is alot more fair. Thank you for making this.

I like this game. The art is pretty good, but there's no music. I didn't read anything before playing, so I just guessed the controls, and then beat the bosses. I didn't know the player was supposed to be greed cause I didn't read anything, so wat the end, when it said "Greed has defeated all the other sins" it was like a plot twist.

Since there was no music, I just blasted music on my phone while I was playing, and it was much better.

The first boss was pretty decent, not the best, but decent. The second boss was a little more advanced, but still not that advanced. Then the bosses started getting more advanced, and creative, and even difficult. Pride was fr the hardest and best boss imo. I love this game, and I hope you eventually go back to it to maybe update the art style, and add sound. The art style is great, it just really needs sound.

Overall, it's a simple, but effective game. 6.4/10. would have scored higher if it weren't for the lack of music. Definitely putting this in my collection though.

This amazing! Amazing work!

Thanks for the commitment, and sorry for the difficulty. I will at least add better guns, and maybe checkpoints.

Thank you for your kind feedback, and for bringing this to my attention. I have a plan to fix this now that I've been informed.

Thanks for your feedback, I appreciate it.

I love the idea of the game, and the art style looks so good. This is so creative, original, and it might win.

Thanks, the flipping was intentional. In the final project, I will definitely delete the bullets when they are offscreen, I will also have to make the thrivers (the blue things) not shoot projectiles when they are in their death animation. Thanks for playing.

Thanks.

Pretty good, took me a bit to understand the controls and how to bounce on walls since it doesn't directly tell you how. I'm going to stop yapping, the concept is really good, it fits the theme, it's pretty original, but the audio and the graphics could have been a lot better.

Oh, okay, thanks. I hope people who play see this.

I know, it's pretty much impossible, but this is just a prototype, so come back when I update it.

Btw, sorry if the Thrivers (The Blue guys) are impossible to get through. I fixed it but forgot to export. Please don't hold that against this prototype and rate it based on potential, and not current state.

Thank you, he is named Rhett, and he's from my game Rhett's Journey😊

Thanks, this was just a prototype I whipped this up in a few minutes because I was on a time limit, I will definitely add more and expand on the idea, and I will also update the music, since this is a song from my game Rhett's Journey 1. I never noticed that the thrivers were that difficult, I will definitely fix that. I plan on adding parts where the player turns around and you have to jump on projectiles, and I plan on making bosses, but this is it for now. Thanks for your comment. If you like this Rhett character, I am making 2 more games on him right now.

Ay, I played this game and didn't know it was in the decade jam!

I love it. Great job.

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The game is perfect

Some things I liked are...

1. The Music: The music in the first zone was lacking but everything other was still a banger.


2. The graphics: The graphics make you feel like you are playing an old NES classic.

3. The Gameplay: The controls are weird at first, but I got used to it pretty quickly. The game mechanics are very well made, and I love the "Jab down on a enemy and get boosted up" mechanic.

The game is perfect so far. But here are some things I didn't like.

...

10/10. Please continue it.