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Jubell

50
Posts
3
Topics
104
Followers
57
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A member registered Feb 25, 2017

Recent community posts

The game is much improved! I hope you were able to retain the vibe you were going for but the gameplay experience read better from the player side. I didn’t see the grammar issue and I think I understand the logic of the game. Good improvements!

Great work! I’m sure everyone will love the upgrade ^_^

I got Ballast.

Happy Halloween!

This was such a good installment. There’s a lot of story here that kept me wondering. Like why the parents bought a house in such a unique locale. With the artwork in the house it would seem, on the surface, that such a couple would want to live elsewhere. Then again if they REALLY like exotic art…hm. I also wondered if something might be up with that neighborhood itself (Tina’s squirrel story…I believe it! Haha).

The puzzles were simple and direct, and you gave enough details to add texture to the world of “The Nanny” without info dumps. I enjoyed the art quite a bit and I liked the little nods to things from the 80s but truly enjoyed how you put your individual spin on them instead of parodying them.

I hope the game is a great success!

I’m not sure what happened to make so many people lose their jobs but I think the title fits so well. You have so many creative pursuits from ceramics to comics and games! I hope you’re able to fulfill them all.

I’m so glad that you added commentary to this one and the second one. I think sketchbooks are enriched by commentary. Also, the Twine game about exploring an abandoned train station sounded very cool to me! Maybe it would have been hard or confusing to pull off but things like that so nostalgic, mysteries, and rife with ways for the interesting to take place. Anywho, keep going and never stop!

As a fellow erotic Twine game maker, I salute you! I think you have a good foundation but there are consistent grammatical tense issues where present tense and past tense need to be standardized. I actually think your team shines more in the characterizations department while you should get an editor/proofreader (or maybe more than one) to comb over what you have thus far and do some redlining. I think that would strengthen the game quite a bit.

I think I scared my neighbor playing this, lol.

It’s a good idea. A bit like space invaders with a horror theme. However there are some grammar issues with the introduction and the controls aspect of the gameplay feels odd even though I think the concept and art are perfectly fine. I think for something made in 3 days you should be proud though.

I hope this project and interacting with your players is a bit of your bright spot in what you’ve been going through. It’s terrible that you’re in pain but really amazing that you’re so dedicated despite it all and hanging in there. I hope you stay in a good spot!

Thank you for sharing this!

It’s not easy to be able to have something to compare your first week or couple of days to so this is appreciated!

You’ve done such a great job with this game! You should be really proud!

This game is a great take on the roguelike cardgame genre. I liked the atomsphere, the art (having the larger sprites come out in grey monotone felt stylish), and the music fit as well.

I wasn’t quite able to read the text of each card properly the first go around but once you gain them it becomes clear.

I think it’s well-done game. I clicked around to see what different things would do, and you may want to add different things for interaction. Maybe a cock ring, nipple clamps, vibrator eggs, nipple rings, a cock piercing, etc. Even an alternative bondage outfit?

I think you did a good job, though.

Very true, but I would add something too - Equals porn because it's cathartic. 

Equals porn because genre and play become kink and pleasure. 


That's what I think of as well.

A wonderful manifesto

This brings to mind a very particular type of game. I like the sentiment.

Thank you!

An excellent manifesto.

I don't completely get it, but I do feel it.

You're off to a great start. I had no idea you were updating and upgrading the original game but this one really does feel like a "glow up". 

This is probably the best bitsy game I've ever played.

I'm going to be the person who asks, but I completely understand if the answer is no - 

Would it be possible to extend the jam a day or two? I'm not sure who else needs it but I know I sure could. If not it's okay!

What a fun and novel way to look at the theme! Not much to it, but I bet you can go interesting placed with it.

This game was really good. I played through just to figure out what was going on. Healing can be tough, and I'm glad you made this =)

I didn't think I'd like this or where it might go but I was completely surprised by how it warmed my heart. Thank you both for making it!

I highly enjoyed that, I usually wouldn't like a speculative game like this but this was presented so well and was just an interesting usage of the source material. Also it all felt "probable". Great job, especially for a demo!