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JSP27

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A member registered 96 days ago · View creator page →

Creator of

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598 is my high score
interesting game!

이제 스팀출시를 하기위한 준비가 어느정도 마무리되면 온라인 멀티를 구현할 생각입니다!


이 온라인 멀티 버전은 스팀에서 플레이하실 수 있습니다!

Hi everyone!

I’m happy to announce the release of CROVA CHAIN v1.0.1, a colorful arcade puzzle battle game for Windows!

CROVA CHAIN is a competitive puzzle game built around arrows, colors, chains, and counterplay.

Connect arrow blocks, merge them into stronger CROVA, build chains, trigger COLOR CROVA and BREAK CROVA, and send garbage attacks to your opponent.

Incoming attacks can also be offset or countered, so battles are not only about building the biggest attack — reading the board and deciding when to attack is just as important.

Main Features

  • 7-stage single-player campaign
  • 28 total battles
  • 4 playable characters
  • 24 unique opponents across Stages 2–7
  • Character endings
  • COLOR CROVA / BREAK CROVA / COMBO attacks
  • Offset and counter mechanics
  • Multiple CPU play styles
  • Korean / English / Japanese / Chinese support
  • Experimental 2-player LAN multiplayer

The game is now available for Windows on itch.io.

Play CROVA CHAIN here:
https://jsp27.itch.io/crova-chain-demo

Thanks for checking it out!
Any feedback or bug reports are welcome.

– JSP27


what a wonderful!

(1 edit)

I offer my sincere thanks for your review!!

To have my work compared to a truly great classic like Puyo Puyo is a great honor indeed.

I do hope you continue to find enjoyment in the game!!!

wow amazing game!

wow very good game.
i like it

(1 edit)

다음 테마 뭐로 할지 고민중입니다.

게임 의견은 언제나 환영입니다!


I am currently deciding on the next theme.

Game opnion always welcome!

Hi everyone.

I recently updated the demo for CROVA CHAIN, my arcade puzzle battle game.

The game is built around connecting arrow blocks, merging them into stronger blocks, and using chain reactions to attack your opponent. It has mechanics like COLOR CROVA, BREAK CROVA, offsetting incoming garbage, counter attacks, and all-clear bonuses.

This update is a pretty big one for the demo.

The biggest addition is the second stage, Anutera. It comes with four new opponents: Nefer, Bastet, Set, and Amen.

I wanted this stage to feel different from the first one, so I added new backgrounds, new character art, new music, and different CPU behavior for each opponent. The later opponents can also use hard drops sometimes, so the battles should feel more intense than before.

The demo now has:

2 themed stages8 battle rounds
4 playable characters
new Stage 2 opponents
new stage and battle music
changed character design
stage intro and clear animations
a pause menu during battle
Korean, English, Japanese, and Chinese language options

I also fixed some English localization issues in the battle UI, especially around stage names and round names.

CROVA CHAIN is still an early demo, so I’m still adjusting the balance, UI, presentation, and overall game feel. But this update makes the demo feel much closer to the direction I want for the full game.


You can play it here:

https://jsp27.itch.io/crova-chain-demo

Thanks for reading, and I hope you enjoy the update.


Hi! I just released a small demo for my puzzle battle game, CROVA CHAIN.

It’s inspired by old arcade puzzle games, 

blocks have arrows on them, and you connect those arrows to create stronger blocks, chains, attacks, counters, and all-clear moments.

The rules may look a little strange at first, so I added a tutorial in the game. The demo has 5 single-player stages and 4 playable characters.

I’m still improving the balance, UI, tutorial, and overall feel, so feedback would be really helpful. If something is confusing, too hard, too easy, or just feels awkward, I’d love to know.

You can play it here: https://jsp27.itch.io/crova-chain-demo

Thanks for taking a look!