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jseakle

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A member registered Oct 01, 2015 · View creator page →

Creator of

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I liked the words and spent time looking, but i can't tell if i'm finding the "secrets" and "endings" alluded to... i found the three normal, nearly identical endings the hint page explains how to get, but is that it?

Hi, I'm still in the midst of playing (and absolutely loving) this wonderful game, but I just wanted to leave a note before I forget/this image falls out of my clipboard that some of the tumblr images seem to be broken in the web version, e.g. this one and the guy who "looks like a sponge" and some others earlier. so far doesn't seem like anything deeply essential to the narrative but it's sad not to see them.

Good game. I wanted more levels but probably it's exactly the right length. Tells its joke, makes it real, and then gets outta here.

Well, I've fixed the other two bugs, but I couldn't replicate the slow Monk text issue in (Mac) Vivaldi. It should just all appear at once, with the music, the second time and third through. I don't want to ask you to click through all that again just to test it, but if anyone else reading this runs into a problem with this please let me know!

Thank you SO much for engaging so deeply and leaving such thoughtful comments!! We're well aware that solving the game is pretty unreasonable in its current state, but we have plans to fix that, and your feedback here is extremely valuable in both guiding & motivating those efforts :D

I did try to make it so the slow text reveal only happens the first time, and that was even one of the few things I actually tested, so it's frustrating that it didn't work right for you!! Thank you for the report, I'll try to get that and some of these other specific errors fixed right now.

Thank you so much! We actually made the game in <48 hours, so we're very aware how many rough edges and missing responses there are. We believe in the game and have plans to work on a post-jam build that will address all of your concerns! A better font is a great suggestion.

We already know about this one and will have a fix for the post-jam build, but thank you very much for the report! Keep 'em coming if you find anything else :)

107, without pausing. with pausing i quickly determined that it's pretty trivial to play forever.

You might enjoy the very similar https://jacklance.github.io/octogram :)

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Beat it on my third try with 131, though i'm not totally sure what points are. Fun game! And a worthy homage to Mamono Sweeper, which everyone who enjoyed this should try.

However, I'm very upset about one thing: I played for a long time assuming that extra XP was wasted, and that was the reason why XP sits in piles you have to collect: An interesting tradeoff between exploring now, and possibly not having the right denominations of XP later. But then I was forced to take extra once and found out it carries over, making the piles of XP on the ground completely pointless. I really think it would be a lot more interesting if XP didn't carry over!

:) thank you for playing game!!!

Hello! I know it's been some time since the release of the SINE-O-TRON 3000, but I'm hoping you're still offering support :)
I gave it a good shot, and thought I sort of understood what was going on — I did a few times correctly pick which solution to enter the first time. But in the end I was unable to find a consistent relationship between the phase and 12.1 code and the required 12.2 code. And some of the patterns didn't seem to match the 12.1 frequencies, either. By trial and error I made it to the 'exit' point, at which point further input was ignored and I was instructed to 'reboot the host computer', which I'm unwilling to do — merely quitting the program seemed to restart the sequence, but I'm curious if it's actually detecting uptime :P Would you mind, all these years later, spoiling the puzzle? Perhaps in rot13, or behind a "read more"?

It's worth noting that while pressing R does reset the whole puzzle, you can just undo. You don't have to solve everything again.

48 + 19 + 22 + 22 + 13 = 124

great game

thanks for making it!

Just to check, the game is intended to quit itself after the word OK, right? That wasn't the mac version being buggy?

Hi! It's really cool to see another person getting into Sylvie games and taking the time to think about them deeply. I am really excited to see what you think of Sylvie Lime!! (And the hundreds of others, of course :D)

One thing I wanted to briefly mention since Sylvie was too polite to point it out in her own reply: that bit about Animal Well in the design notes is a joke :) Sylvie is very well-acquainted with the history of games in general and Metroidvanias in particular, as you may enjoy reading about in her Sylvie Thoughts series.

Playing Sylvie games and then reading the Design Notes is the premier way to learn about designing games & making games that everyone is talking about. Nobody else is telling all the people about how to make games. You have to play the games and read the Design Notes. When you understand the Design Notes you will become powerful and put your own beautiful reality into the world. At only 360 kilobytes it's a deal you can't afford to pass up.

I completed the elfs quest and I liked to do it, especially when it was cute and challenging. Now I will read the words from the Bonus Pack to understand the thoughts of Sylvie!!

the screen says Goodbye.. but is sylvie's story really over..?

I suspect that both of these are intentional features.

I ate all of the cheese! Bonus level is an excellent false-ceiling moment.

I beat it!! Excellent mechanics-deduction puzzle, just the right length to be challenging and fun and not boring once you've mostly solved that puzzle.

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I saw the note about that, but the thing is that I am not in incognito mode! In incognito mode, I get a different error, "love.js:9 DOMException: The user denied permission to access the database."

I'm not sure if this is helpful at all, but it does seem to be a different kind of issue than the ones you knew about, so I figured I'd report it. no worries at all if you don't have the bandwidth to troubleshoot further, it looks like you've already spent a lot of time on similar things!

hello i tried to play in chrome and got "love.js:9 DOMException: Internal error." in the console. in firefox it works fine.

Nice work!

You can fix this by opening Terminal and running xattr -cr <path to Cinco Paus> You can get the path by just dragging the app icon onto terminal after typing the xattr -cr part.

Oh my god this is great!!!!

As the (i think???) tempres world record holder, it is amazing to play a similar set-your-own tempo game! I have cleared it at around 225 BPM, but I wish i knew for sure! It would be so nice if the game told you the number it infers from your initial four taps.

It would also be nice if there wasn't a tiny little delay between the end of the taps and the first beat; if the first beat is randomly a 1 press, you essentially always miss if you stay on beat from the initial taps. 

Thank you so much for playing Game, and for these beautiful illustrations!

It appears that you have had a Certified Game Experience. Thank you so much for playing Game.

Oh, I'm glad I didn't see that before figuring it out on my own. I kinda think you shouldn't spoil it in the comments :)

I played again and learned about the shopkeeper's intriguing understanding of capitalism, and then I played again and got everything ^__^

This is a strange and lovely game. Walks the line between "game that you hate" and "it's impossible to insult the kitten" very well.

I got 148 gems, but then I got lost in the endless ocean...

Why is this game so good. It has no right to be this good. You think it's surprisingly good, and then it gets much better, and then it does that two more times!!

Also, that jellyfish legitimately scared me the first time.

Why is this game so good. It has no right to be this good. You think it's surprisingly good, and then it gets much better, and then it does that two more times!!

Also, that jellyfish legitimately scared me the first time.

I'm so glad to see that you have understood the true meaning of Game. Thanks for playing!!

thank you kindly for playing Game. i see that you were unable to have any fun while playing Game, which accords with the decree. please remember to keep hating Game when you return home and find your ehyre.

These are the kinds of powerful insight Game is known to produce.  Thank you so much for your interest in Game.

It's impossible to insult the kitten.

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Here is a playthrough by ram, who does not have an itch account. she asked that i upload it for her. it contains a word that might be mildly unsuitable for some children.